12-12-2011, 12:28 AM
I've read in various other threads within these forums that Xenosaga I is a beast to run, and that it is usually video card limited.
Well, I tried to run the game, and as many have encountered, suffered slowdown during the cutscenes and certain battles. I fired up GPU-Z and found that my video card was still operating in low power 2-D mode.
After forcing it to Performance 3-D mode (and rebooting), I tried again. No performance gains were noticed, while GPU-Z showed I was now operating at Performance 3-D clocks. Regardless, GPU-Z showed only 115 MB of memory being used, both when in low-power 2D mode, and in performance 3D mode, which certainly doesn't suggest the video card is being strained in any way.
Well, at 40 FPS during in-game engine cutscenes (the actual CGI ones run just fine it seems), the slowdown is annoying, but serviceable. At some point, I decided to shift to Software mode (DX 10), just to see if that made any difference. It didn't. In fact, I had a slight increase in performance based on my FPS going up by ~5 points. I tested this by running back and forth in a hallway that would cause me slowdown. After doing it 10 times with software mode enabled, vs hardware mode (DX 10), it was official: Software Mode was actually giving me better FPS.
The combination of the the things I have just described leaves me wondering how this game could possibly be GPU limited. :/ Is my GPU actually being used at all? :/
My relevant stats are:
GPU: GTX 460
CPU: i7 3.06 GHz
gsdx using DX 10 Software/Hardware modes with native resolution and no interlacing.
I am using PCSX2 0.9.9.4980, if it matters.
Well, I tried to run the game, and as many have encountered, suffered slowdown during the cutscenes and certain battles. I fired up GPU-Z and found that my video card was still operating in low power 2-D mode.
After forcing it to Performance 3-D mode (and rebooting), I tried again. No performance gains were noticed, while GPU-Z showed I was now operating at Performance 3-D clocks. Regardless, GPU-Z showed only 115 MB of memory being used, both when in low-power 2D mode, and in performance 3D mode, which certainly doesn't suggest the video card is being strained in any way.
Well, at 40 FPS during in-game engine cutscenes (the actual CGI ones run just fine it seems), the slowdown is annoying, but serviceable. At some point, I decided to shift to Software mode (DX 10), just to see if that made any difference. It didn't. In fact, I had a slight increase in performance based on my FPS going up by ~5 points. I tested this by running back and forth in a hallway that would cause me slowdown. After doing it 10 times with software mode enabled, vs hardware mode (DX 10), it was official: Software Mode was actually giving me better FPS.
The combination of the the things I have just described leaves me wondering how this game could possibly be GPU limited. :/ Is my GPU actually being used at all? :/
My relevant stats are:
GPU: GTX 460
CPU: i7 3.06 GHz
gsdx using DX 10 Software/Hardware modes with native resolution and no interlacing.
I am using PCSX2 0.9.9.4980, if it matters.