So I'm playing Xenosaga I on my vacation FINALLY (I've been waiting since like... ever! Works so much so never had the time
)
Anyway, while I'm playing, I noticed 2 interesting things that I wanna discuss here. If some developer could show up in the thread to answer the 2 questions, it would be very helpfull.
One thing is the issue with the "Shion's Dream Scenes", the ones that playback in black and white and have that little girl on it (not gonna mention her name 'cos its a spoiler). In normal conditions, PCSX2 does not play the scenes correctly, just shows a black screen instead but the sound plays in the background as stated in this thread page 3 and 4.
Solution: I managed to be able to see the refered scenes. The scene plays in colors, not in black and white, and there is a black box at the top left of the screen, but its watchable. CHECK PAGE 2 FOR A WORKAROUND
Question 1: Does that means an Alpha layer issue? Is it a known issue? Why does that happens in technical terms?
Second thing is about the scenes with too many A.W.G.S. units at the same time on the screen and low FPS. It's a known case that in scenes like this, the game causes massive slowdowns while playing. I reached a scene like this where my FPS droped to around 15-20. Changing to native does not solve the problem. And, of course, I was running in DX10/11 mode 'cos it's the only way to play this game at acceptable speeds.
Solution: I changed to Software mode and could ran the scene even faster then normal speed (almost 80 FPS if I remember).
Question 2: Why Software mode is faster then Hardware mode, even in native resolution in cases like this? Too much polygons? Too many DX3d Calls that GPU can't process fast enough?
The third tip is: if anybody reaches a scene like i.e. this one with Junior when he enters a door at Wolglinde that requires a keycard and, after entering, you just see nothing but a gray screen but you still can walk and hear the sounds, the solution is: Change Clamp mode (both EE's and VU's) to normal.
By the way, to play specifically Xenosaga I, I'm using the r1888 beta 'cos the custom frameskip is better compared to the new one in new betas. And it's faster too. Xenosaga is pretty CPU hungry.
6D1276AB.part1.rar (Size: 6,68 MB / Downloads: 694)
6D1276AB.part2.rar (Size: 1,84 MB / Downloads: 675)

Anyway, while I'm playing, I noticed 2 interesting things that I wanna discuss here. If some developer could show up in the thread to answer the 2 questions, it would be very helpfull.
One thing is the issue with the "Shion's Dream Scenes", the ones that playback in black and white and have that little girl on it (not gonna mention her name 'cos its a spoiler). In normal conditions, PCSX2 does not play the scenes correctly, just shows a black screen instead but the sound plays in the background as stated in this thread page 3 and 4.
Solution: I managed to be able to see the refered scenes. The scene plays in colors, not in black and white, and there is a black box at the top left of the screen, but its watchable. CHECK PAGE 2 FOR A WORKAROUND
Question 1: Does that means an Alpha layer issue? Is it a known issue? Why does that happens in technical terms?
Second thing is about the scenes with too many A.W.G.S. units at the same time on the screen and low FPS. It's a known case that in scenes like this, the game causes massive slowdowns while playing. I reached a scene like this where my FPS droped to around 15-20. Changing to native does not solve the problem. And, of course, I was running in DX10/11 mode 'cos it's the only way to play this game at acceptable speeds.
Solution: I changed to Software mode and could ran the scene even faster then normal speed (almost 80 FPS if I remember).
Question 2: Why Software mode is faster then Hardware mode, even in native resolution in cases like this? Too much polygons? Too many DX3d Calls that GPU can't process fast enough?
The third tip is: if anybody reaches a scene like i.e. this one with Junior when he enters a door at Wolglinde that requires a keycard and, after entering, you just see nothing but a gray screen but you still can walk and hear the sounds, the solution is: Change Clamp mode (both EE's and VU's) to normal.
By the way, to play specifically Xenosaga I, I'm using the r1888 beta 'cos the custom frameskip is better compared to the new one in new betas. And it's faster too. Xenosaga is pretty CPU hungry.



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Pentium Dual Core E5300@4GHz by AKASA Nero
Nvidia 9600GT XFX stock
3GB DDR2 800MHz
Sorry for my bad english.
Pentium Dual Core E5300@4GHz by AKASA Nero
Nvidia 9600GT XFX stock
3GB DDR2 800MHz
Sorry for my bad english.