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Xenosaga III crashes

I have been getting a fair few crashes at fixed points in Xeno3's in-engine dialogues sequences.

I was wandering whether this is a common occurrence which must be endured by everyone, or whether I have to play around with my settings some more?

It works perfectly for me in software mode but I miss playing with HD graphics.
i7 2600k @3.4 ghz
16gb of RAM

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PCSX2 settings? plugin settings? Any kind of error in emulog.txt after you get the problem?

And no, it's not common.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
enable the 8bit texture shader.

worst case is its the Dx11 voltage bug (and 590's are too dangerous to increase the voltage on)
Cheers, I'll see where 8bit textures takes me.
i7 2600k @3.4 ghz
16gb of RAM

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