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Xenosaga, non wiki listed minor bugs.
#1
Unsure if a fix exists I toggled the settings all 1 at a time in HW hacks but nothing seemed to make a difference. I'm on the absolute latest git version in my testing. If a solution is known please let me know

GSDX settings are. Skipdraw is set to 1 to get rid of a weird issue where shadows would look like a bunch of lines shooting off of the character.
[Image: gsdxs8ki5.png]
[Image: gsdxhackstus6s.png]

First is some cutscenes show whatever was previously on the screen around the current cutscene. This is only when black bars show up. This is fixed in my testing by toggling software rendering.
[Image: gsdx_20150425221406wts77.png]

Second is a lot of male characters have this weird outline around their hair.
[Image: gsdx_20150425221444a2r66.png]

Third is a certain cutscene fairly early in the game has this black box on it. Toggling software rendering here actually makes the entire screen go black. Turning it back to hardware has an image but with the black bar.
[Image: gsdx_201504252212332ro2v.png]

Thanks in advance for any help.
OS: Windows 10 64 bit
Processor: Ryzen 7 1700 3.9ghz
GPU: GTX 1080
Ram: 16GB DDR4
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#2
FMV issues can only be resolved most of the times by software rendering, I dunno any other method.

about the weird outline, is it present in native resolution ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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#3
Just tested it does show at native res. But not in software mode.
OS: Windows 10 64 bit
Processor: Ryzen 7 1700 3.9ghz
GPU: GTX 1080
Ram: 16GB DDR4
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#4
Anyone else experience this issue (at least the hair) or have a possible fix. I've tried just about every hack could an emulation setting like clamping fix it?
OS: Windows 10 64 bit
Processor: Ryzen 7 1700 3.9ghz
GPU: GTX 1080
Ram: 16GB DDR4
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#5
In hack section of GSDX. Configure "TC OFFSET Y 1000" and "hair problem" will vanish.

Other problem are minor and rare.
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#6
if tc offset really helps one can test the latest development build. Gregory implemented a smarter way to resolve such upscaling issues.

You can try FullBoot vs FastBoot. Some games require fullboot to resolve graphical glitches.
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#7
(04-29-2015, 10:22 PM)willkuer Wrote: if tc offset really helps one can test the latest development build. Gregory implemented a smarter way to resolve such upscaling issues.

You can try FullBoot vs FastBoot. Some games require fullboot to resolve graphical glitches.

I still waiting on those ui implement for those hacks he made that where the UI support the mutiple states it has, I know some of them fix scaling issue in Xenosaga II menu but it also disabled texture filtering
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#8
This game is hell to run.
|| Core i7 8700K @ 5.0GHZ || Gigabyte AUROS 1080 Ti 11GB @ 2050MHZ/12GHZ Memory || 32GB DDR4 @ 3000MHZ || 1TB Samsung Evo 850 SSD + 128GB 830 SSD || 4TB HDD + 1TB HDD || Windows 10 64-bit Professional || EVGA G3 850w PSU || MB: Z370 AORUS Gaming 5 ||
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