Yes, well, I got a problem
#1
Hello everyone. First off - I am kind of new to the whole PCSX2 thing and all but before I tell you about my problem I can 100% say I have read the guide on configuring the emulator.
So I got the newest (PCSX2 0.9.7 (r3113) ) emulator and my problem is this: Whenever I try to run some of the isos, after configuring the emulator screen is all black and there is no sound but the frame counter (?) is going on. I tried changing the cdvdrom plug-ins from one to another as well as graphic plug-ins. Nothing at all. No changes. So I tried running them with 0.9.6. isos worked but of course, laggy.

this is what my log shows:

Quote:PCSX2 0.9.7.r3113 - compiled on May 29 2010
Savestate version: 0x8b430000

x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = 2
x86Family = Intel® Core™2 CPU 4400 @ 2.00GHz
CPU speed = 2.009 ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0000e39d
x86EFlags = 20100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3

Initializing PS2 virtual machine...
Allocating memory for recompilers...

Loading plugins...
Binding GS : C:\Program Files\PCSX2 0.9.7\Plugins\GSdx-SSSE3-r3623.dll
Windows 5.1.2600 (Service Pack 3 3.0)
ATI Radeon X300/X550/X1050 Series (6.14.10.6925)
Binding PAD : C:\Program Files\PCSX2 0.9.7\Plugins\lilypad-r2930.dll
Binding SPU2 : C:\Program Files\PCSX2 0.9.7\Plugins\SPU2-X-r3618.dll
Binding CDVD : C:\Program Files\PCSX2 0.9.7\Plugins\cdvdiso-r3065.dll
Binding USB : C:\Program Files\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : C:\Program Files\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : C:\Program Files\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.

And when I run the game, it shows this:

Quote:Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): C:\Documents and Settings\A\Desktop\Onimusha - Blade Warriors (NTSC) PS2\Onimusha - Blade Warriors (NTSC) PS2\Onimusha Blade Warriors [NTSC] PS2.ISO ok.
The iso has 2132080 blocks (size 2048).
The isos offset is 0, and the block offset is 24.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2132080 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Program Files\PCSX2 0.9.7\memcards\Mcd001.ps2
McdSlot 1: C:\Program Files\PCSX2 0.9.7\memcards\Mcd002.ps2
Plugins opened successfully.
Issuing EE/iR5900-32 Recompiler Reset
Bios Version 2.0
Load Bios Warning: rom1 module not found, skipping... (this is not an error)
Load Bios Warning: rom2 module not found, skipping... (this is not an error)
Load Bios Warning: erom module not found, skipping... (this is not an error)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(IsoFS) Block 0x10: Primary partition info.
(GetElfName) Detected PS2 Disc = cdrom0:\SLUS_207.10;1
(GetElfName) Software version = 1.01
(GetElfName) Disc region type = NTSC
Disc ID = SLUS-20710
(IsoFS) Block 0x10: Primary partition info.
Initializing Elf: 2009776 bytes
ELF (cdrom0:\SLUS_207.10;1) CRC = CE7451A4
Entry point = 0x00280008
Game = Onimusha - Blade Warriors (NTSC-U)
(IsoFS) Block 0x10: Primary partition info.
(GetElfName) Detected PS2 Disc = cdrom0:\SLUS_207.10;1
(GetElfName) Software version = 1.01
(GetElfName) Disc region type = NTSC
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
microVU0: Cached MicroPrograms = [000] [PC=0004] [List=01] (Cache = 0.000000%)
microVU0: Cached MicroPrograms = [001] [PC=0000] [List=01] (Cache = 0.000000%)
microVU0: Cached MicroPrograms = [002] [PC=0005] [List=01] (Cache = 0.301027%)
microVU0: Cached MicroPrograms = [003] [PC=003a] [List=01] (Cache = 0.580168%)
microVU0: Cached MicroPrograms = [004] [PC=0052] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [005] [PC=0056] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [006] [PC=0059] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [007] [PC=0042] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [008] [PC=0046] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [009] [PC=0049] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [010] [PC=0062] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [011] [PC=0066] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [012] [PC=0069] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [013] [PC=0020] [List=01] (Cache = 2.495003%)
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00908470Laugh1_MADR=00908380Laugh1_QWC=0000000f>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=0f000c40:GIF_STAT=00000000>
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00a08000Laugh1_MADR=00000180Laugh1_QWC=0000000d>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=0d000c40:GIF_STAT=00000000>
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00908290Laugh1_MADR=009081c0Laugh1_QWC=0000000d>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=0d000c40:GIF_STAT=00000000>
Issuing EE/iR5900-32 Recompiler Reset
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00a08000Laugh1_MADR=000001e0Laugh1_QWC=0000000c>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=0c000c40:GIF_STAT=00000000>
microVU0: Cached MicroPrograms = [000] [PC=0004] [List=01] (Cache = 0.000000%)
microVU0: Cached MicroPrograms = [001] [PC=0000] [List=01] (Cache = 0.000000%)
microVU0: Cached MicroPrograms = [002] [PC=0005] [List=01] (Cache = 0.301027%)
microVU0: Cached MicroPrograms = [003] [PC=003a] [List=01] (Cache = 0.580168%)
microVU0: Cached MicroPrograms = [004] [PC=0052] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [005] [PC=0056] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [006] [PC=0059] [List=01] (Cache = 0.651979%)
microVU0: Cached MicroPrograms = [007] [PC=0042] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [008] [PC=0046] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [009] [PC=0049] [List=01] (Cache = 1.275539%)
microVU0: Cached MicroPrograms = [010] [PC=0062] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [011] [PC=0066] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [012] [PC=0069] [List=01] (Cache = 1.871443%)
microVU0: Cached MicroPrograms = [013] [PC=0020] [List=01] (Cache = 2.495003%)
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00908290Laugh1_MADR=009081c0Laugh1_QWC=0000000d>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=0d000c40:GIF_STAT=00000000>
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00a08000Laugh1_MADR=000001e0Laugh1_QWC=00000019>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=10000c40:GIF_STAT=00000000>
sceGsSyncPath: VIF1 does not terminate
<D1_CHCR=10000045Laugh1_TADR=00908360Laugh1_MADR=009081c0Laugh1_QWC=0000001a>
<D2_CHCR=00000001Laugh2_TADR=00000000Laugh2_MADR=80002000Laugh2_QWC=00000000>
<VIF1_STAT=10000c40:GIF_STAT=00000000>

any suggestions?
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#2
Yeah. I think this is one of the games that regressed in 0.9.7.
See if 0.9.6 or the last public beta of it (r1888) work.

http://code.google.com/p/pcsx2/downloads...8-setup.7z
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#3
(08-16-2010, 08:44 PM)rama Wrote: Yeah. I think this is one of the games that regressed in 0.9.7.
See if 0.9.6 or the last public beta of it (r1888) work.

http://code.google.com/p/pcsx2/downloads...8-setup.7z

Ahh, thank you. It works now.
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