ZZogl -- Zero GS KOSMOS fork
#61
check what salomaoo and me did to compile this on windows.... takes a while... Wink
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#62
kebrus, what errors are this?
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#63
(03-01-2009, 01:48 AM)Zeydlitz Wrote: kebrus, what errors are this?

Code:
1>------ Rebuild All started: Project: ZZOgl, Configuration: Release Win32 ------
1>Deleting intermediate and output files for project 'ZZOgl', configuration 'Release|Win32'
1>Performing Pre-Build Event...
1>SubWCRev: 'f:\PS2\zero\opengl'
1>Last committed at revision 54
1>Updated to revision 54
1>SubWCRev: 'f:\PS2\zero\opengl'
1>Last committed at revision 54
1>Updated to revision 54
1>Performing Custom Build Step
1> Assembling: f:\PS2\zero\opengl\x86-32.asm
1>Compiling...
1>zutil.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\zutil.c': No such file or directory
1>uncompr.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\uncompr.c': No such file or directory
1>trees.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\trees.c': No such file or directory
1>inftrees.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\inftrees.c': No such file or directory
1>inflate.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\inflate.c': No such file or directory
1>inffast.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\inffast.c': No such file or directory
1>infback.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\infback.c': No such file or directory
1>gzio.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\gzio.c': No such file or directory
1>deflate.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\deflate.c': No such file or directory
1>crc32.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\crc32.c': No such file or directory
1>compress.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\compress.c': No such file or directory
1>adler32.c
1>c1 : fatal error C1083: Cannot open source file: '..\..\..\..\3rdparty\zlib\adler32.c': No such file or directory
1>Compiling...
1>ZZoglVB.cpp
1>C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(1020) : warning C4005: 'ARRAYSIZE' : macro redefinition
1>        f:\ps2\zero\opengl\common\PS2Etypes.h(30) : see previous definition of 'ARRAYSIZE'
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>ZZoglShaders.cpp
1>C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(1020) : warning C4005: 'ARRAYSIZE' : macro redefinition
1>        f:\ps2\zero\opengl\common\PS2Etypes.h(30) : see previous definition of 'ARRAYSIZE'
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>ZZoglSave.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>ZZoglCreate.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>..\ZZoglCreate.cpp(545) : error C2065: 'IDR_SHADERS' : undeclared identifier
1>..\ZZoglCreate.cpp(743) : error C2065: 'IDB_ZEROGSLOGO' : undeclared identifier
1>zpipe.cpp
1>..\zpipe.cpp(11) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory
1>zerogs.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>..\zerogs.cpp(1107) : warning C4244: '=' : conversion from 'int' to 'dReal', possible loss of data
1>..\zerogs.cpp(1108) : warning C4244: '=' : conversion from 'int' to 'dReal', possible loss of data
1>..\zerogs.cpp(2937) : warning C4244: '=' : conversion from 'int' to 'dReal', possible loss of data
1>..\zerogs.cpp(2942) : warning C4244: '=' : conversion from 'int' to 'dReal', possible loss of data
1>..\zerogs.cpp(3206) : warning C4244: '=' : conversion from 'int' to 'dReal', possible loss of data
1>x86.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>Win32.cpp
1>f:\PS2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\PS2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>targets.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>Regs.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>rasterfont.cpp
1>memcpy_amd.cpp
1>Mem.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2065: 'vector' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(41) : error C2059: syntax error : 'const'
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(42) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(46) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(47) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(48) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(49) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(50) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2065: 'macros' : undeclared identifier
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(51) : error C2228: left of '.push_back' must have class/struct/union
1>        type is ''unknown-type''
1>f:\ps2\zero\opengl\ZeroGSShaders/zerogsshaders.h(53) : error C2065: 'macros' : undeclared identifier
1>GSmain.cpp
1>f:\ps2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\ps2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>Compiling...
1>glprocs.c
1>Compiling...
1>Conf.cpp
1>f:\PS2\zero\opengl\GS.h(530) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
1>f:\PS2\zero\opengl\GS.h(1007) : warning C4554: '&' : check operator precedence for possible error; use parentheses to clarify precedence
1>.\Conf.cpp(69) : warning C4244: '=' : conversion from 'unsigned long' to 'u8', possible loss of data
1>Build log was saved at "file://f:\PS2\zero\opengl\Win32\Release\BuildLog.htm"
1>ZZOgl - 117 error(s), 32 warning(s)
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

i know i'm most probably doing something stupid, still, i can't figure it out how to compile... the best thing i can do is to get rid of the missing files errors
E8400 @ 3.2GHz - 8800 GT @ stock - 4GB DDR2 800 [actual: 3.5GB with PAE] - WinXP PRO 32bit SP3
[Image: 133779.png]
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#64
you have to modify the code in some source files salomaoo's posts earlier describe what to do
Reply
#65
Open Win32/zerogsogl_2008.vcproj file in text editor. An fix directory path to zlib files. They was placed in [pcsx2-root]/3rdparty/zlib. And update, you should not have ARRAYSIZE warnings more.
Reply
#66
Need a help. Please tell me what should i install to compile this?
Ninja(NGemu nickname: xcedf)Ninja
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#67
Finally. 1>ZZOgl - 0 error(s), 3 warning(s)
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Smile

Can i post release build? If it against rule, i will delete it. Please tell me or mod just delete my file.
Release R55 m = modified Laugh

EDIT: Remove stupid build. See R56 that works.
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#68
i got some new errors while compiling revision 56,

1>..\Regs.cpp(124) : error C3861: 'ArraySize': identifier not found
1>..\Regs.cpp(136) : error C3861: 'ArraySize': identifier not found
1>..\Regs.cpp(152) : error C3861: 'ArraySize': identifier not found

only three of those Wink
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#69
I know, common/includes was redone again.
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#70
Sorry for stupid build R55 try this again i fixed build.

Release R56 didn't crash when you run your game.


Attached Files
.7z   ZZOgl-r56m.7z (Size: 456,8 KB / Downloads: 724)
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