(09-21-2009, 04:51 PM)Zeydlitz Wrote: If you don't know what to do with sh scripts, that better solution would be to download .so file from previous page and put it in pcsx2/bin/plugins directory.
p.S. You merely need to run 'sh build.sh all', but there is several things you need to do prior this.
I tried to copy and paste it in my plugins directory, but it just dont recignize gs plugin ... so I decided to build it, I ran 'sh build.sh all' but, here come those 'things' I need to do prior to this
In file included from Conf.cpp:25:
./../GS.h:31:21: error: GL/glew.h: No such file or directory
./../GS.h:53:22: error: PS2Edefs.h: No such file or directory
In file included from Conf.cpp:25:
./../GS.h:55: error: ‘u32’ does not name a type
./../GS.h:56: error: ‘u32’ does not name a type
./../GS.h:57: error: expected initializer before ‘PS2EgetLibName’
In file included from Conf.cpp:25:
./../GS.h:69: error: ‘u32’ does not name a type
./../GS.h:75: error: expected initializer before ‘void’
./../GS.h:87: error: expected initializer before ‘void’
where I find glew.h and PS2Edefs.h and where I put them ?