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people seem to underestimate the power of API. I haven't seen many people talk about it here and i haven't seen any real answer from those who did.
are there any plans to add dx12 or Vulkan? I believe there is no reason not to.
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Quote:I believe there is no reason not to
The simple question is : what would it bring to pcsx2 ? How would it be useful ?
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DX12 or Vulkan won't do much, PCSX2 is heavily based around how powerful your CPU is. You can have a potato gpu and still run games well with a good cpu. The big difference now between D3D and OGL is basically accuracy and which gpu you have. Getting a new API won't really help here like it does in something like RPCS3, Cemu or Yuzu.
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