best codecs and settings for recording
#31
No. Programs have to be specially written to take advantage of GPU encoding.
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#32
Good to Know. how much we should pour into Gabest's pocket to take advantage of said codecs Tongue2 (joke)
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#33
I'm not sure it would make too much difference. The internal recorder is not optimized anyway(which is why even other CPU based recorders like FRAPS do better), it's just sort of a "get the job done" implementation.
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#34
it's way more than get the job done, it's the only recorder i have seen in my life that ill get you 60FPS and the desired size you want.
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#35
You get 60FPS with the internal recorder?!
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#36
(09-29-2014, 11:08 PM)Blyss Sarania Wrote: You get 60FPS with the internal recorder?!

Sure, regardless of input..
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#37
Try out Dxtory, it's the program YouTube's TotalBiscuit uses:
http://exkode.com/dxtory-features-en.html
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CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU
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#38
(09-29-2014, 10:56 PM)Serial Hacker Wrote: it's way more than get the job done, it's the only recorder i have seen in my life that ill get you 60FPS and the desired size you want.

you gotta be having something like i7 4690k oced to 5ghz.........i never get 60fps using internal recorder
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#39
The output file from the internal recorder runs at 60fps no matter what your actual FPS is when playing. But it also splits the audio and video files apart and if I remember right it recodes in an uncompressed format so it can take up a TON of space if you play for a decent length of time.
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#40
^
This video right here took up 113GB after I finished recording it.

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