bleach blade battle 2 OGL graphic glitch
#1
Sorry to post an old JP Game.After watching the newly Bleach movie at Netflix , I dig up an old JP bleach blade battle 2 Disc for a fun game run.
It looks like Open GL on hardware having this graphic double image glitch.Sorry I don't know how this visual glitch is called.

   

A test with OpenGL Hardware native to 4x.

But OpenGL Software mode doesn't have this issue , Dx9 and Dx11 on Hardware and Software also working well.It's just OpenGL on Hardware have this glitch.
I am sure it's a minor glitch , how do I fix this issue ? No error log shown.It maybe as easy as single game hack but which one I should select ?
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
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#3
Looks like the same bloom ghosting that affects a lot of other games. Have you tried the various levels of Half-Pixel Offset?
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#4
Can you upload a gs dump ?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
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#5
(11-28-2018, 08:02 PM)pandubz Wrote: Looks like the same bloom ghosting that affects a lot of other games. Have you tried the various levels of Half-Pixel Offset?
It's call bloom ghosting , didn't know the name , I enable it when on MGS3 on OGL.
But I enable it in this game , still the same.
(11-28-2018, 10:34 PM)lightningterror Wrote: Can you upload a gs dump ?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump

Tested on deb build , having the same issue.
Here are the dump , single frame.Do I need to upload multiple frame ?

.xz   gsdx_20181201202435.gs.xz (Size: 1,74 MB / Downloads: 270)    
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#6
Yes a multiframe would be better.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
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#7
Enable HW hacks and check "Disable Depth Emulation".
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#8
(12-01-2018, 05:56 PM)lightningterror Wrote: Yes a multiframe would be better.
Which setting I need to change for reference on multi frame comparing ? software or hardware ?
(12-01-2018, 05:58 PM)someother1ne Wrote: Enable HW hacks and check "Disable Depth Emulation".
Thanks , I did disable the Depth Emulation on the Advance setting and it works but the outcome is similar to ogl software mode.Image are not sharp even setting it to 6x 4k and AA x8.
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#9
(12-01-2018, 05:56 PM)lightningterror Wrote: Yes a multiframe would be better.

Multiframe is too large which is over 100mb to upload.
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#10
[attachment=67932 Wrote:    
.xz   gsdx_20181202165357.gs.xz (Size: 1,85 MB / Downloads: 238)     lightningterror pid='593651' dateline='1543679770']Yes a multiframe would be better.
I just do a single frame
(12-01-2018, 05:58 PM)someother1ne Wrote: Enable HW hacks and check "Disable Depth Emulation".
Test both.
With HW hack + OGL Hardware mode

.xz   gsdx_20181202165333.gs.xz (Size: 1,85 MB / Downloads: 243)
   

With HW hack + OGL Hardware mode + Disable Depth Emulation

.xz   gsdx_20181202165357.gs.xz (Size: 1,85 MB / Downloads: 238)
   

With HW hack + OGL Hardware mode + Disable Depth Emulation + x6 Native 2160p 4K

.xz   gsdx_20181202165532.gs.xz (Size: 1,89 MB / Downloads: 232)
[Image: 27ybcko.png]
What is Depth Emulation ? After disable it even setting up to 6x native the graphic remain the same as Native or software mode with
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