On the mission 6 I have a big black square when i enter in the trial of skill
On many stage i have a white landscape for example on the mission 7
On many stage i have a white landscape for example on the mission 7
[bug report ] Devil may cry 3
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On the mission 6 I have a big black square when i enter in the trial of skill
On many stage i have a white landscape for example on the mission 7
03-19-2011, 02:32 PM
Try with a (Software) renderer in GSdx.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
I don't know it's very slow with GSDx sofware.I can't play with 12fps.
With GSDx hardware I have 64 fps.
03-19-2011, 03:30 PM
not a valid bug report anyways.
moved to general discussion
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
T'es sur? Pourquoi?
Are you sur? Why Are you sure? Why?
03-19-2011, 04:09 PM
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
It's become better and better
I have try GSdx. the graphic bug vanish but it's very slow .(third pictures)
03-19-2011, 07:38 PM
skipdraw or alpha hacks..
It's change anything.
I don't know why ? Where can i found a processor 4GHZ ? Why Gsdx software need more power than Gsdx hardware ?
03-19-2011, 10:44 PM
IDK if you can find a 4GHz CPu at stock speed.
Gsdx needs more raw power in software mode because hardware mode will use your PGU. Software mode will use your CPU to make both graphics and pcs2 core work.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go |
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