01-28-2022, 02:48 PM
hi i have pcsx2 installed on a ubuntu machine and it works fine with most games but i need to run it from a remote debian machine via ssh but when i launch it i get the error:
when i press ok it takes me to driver window but it works fine if i go to the machine and run it
the ssh cmd to run it is
logs:emuLog
Quote:cdvd plugin failed to open your computer may have insufficeant resources or incomplete hardware/drivers
when i press ok it takes me to driver window but it works fine if i go to the machine and run it
the ssh cmd to run it is
Quote:env /usr/share/applications/GDK_BACKEND=x11 __GL_THREADED_OPTIMIZATIONS=1 mesa_glthread=true MESA_NO_ERROR=1 PCSX2 --fullboot --fullscreen "media/med1a/500gdDrive/ps2_games/Simpsons_Road_Rage.ios"
logs:emuLog
Code:
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.5.0-0
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Linux 5.11.0-46-generic x86_64
Physical RAM = 7832 MB
CPU name = Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.491 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...
Loading plugins from /usr/lib/i386-linux-gnu/pcsx2...
Bound GS: libGSdx-SSE4.so [GSdx (GCC 9.2.1 SSE4.1/AVX) 1.1.0]
Bound PAD: libonepad-legacy.so [OnePAD 0 1.3.0]
Bound SPU2: libspu2x-2.0.0.so [SPU2-X 2.0.0]
Bound CDVD: libcdvdGigaherz.so [cdvdGigaherz 0 0.11.0]
Bound USB: libUSBnull-0.7.0.so [USBnull Driver 0 0.7.0]
Bound FW: libFWnull-0.7.0.so [FWnull Driver 0 0.7.0]
Bound DEV9: libdev9null-0.5.0.so [DEV9null Driver 0 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
(GameDB) 9768 games on record (loaded in 204ms)
ATTENTION: default value of option mesa_glthread overridden by environment.
ATTENTION: option value of option mesa_glthread ignored.
OpenGL information. GPU: Mesa Intel(R) HD Graphics 3000 (SNB GT2). Vendor: Intel. Driver: (Core Profile) Mesa 22.0.0-devel (git-2002e87 2022-01-24 focal-oibaf-ppa)
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is NOT SUPPORTED
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is NOT SUPPORTED
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available
Current Renderer: OpenGL (Software renderer)
No extenstion supported to get available memory. Use default value !
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
Opening PAD
Opening SPU2
Request SDL audio driver: pulseaudio
Opened SDL audio driver: pulseaudio
Opening CDVD
CDVDiso Error: No filename specified.
Closing plugins...
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 34 Programs, 28 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(p) CDVD plugin failed to open!(thread:EE Core)
kind regards any help would be great thanks