cold fear last rev dev v1.7.2217
#1
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game test : Cold Fear (US-M3) (DVD-5)[!][SLUS-21047]
pcsx2 dev 1.7.2217
windows11 Pro
test in DX11 , VULKAN , OPENGL

The game intro are ok , but new game
the emu crash and reboot to bios memorycard 

please help me , for this good games ps2
thanks All Devs...

and continue to amielorate this emu   Cool
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
Emulog :

PCSX2 Nightly - v1.7.2218 Compiled on Jan  9 2022
Savestate version: 0x9a2c0000

Host Machine Init:
Operating System =  Microsoft Windows 10, 64-bit
Physical RAM    =  16321 MB
CPU name        =  Intel® Core™ i5-9600K CPU @ 3.70GHz
Vendor/Model    =  GenuineIntel (stepping 0C)
CPU speed        =  3.695 ghz (6 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbff
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

The current power profile is 'Utilisation normale'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...
HotSwapping to new ISO src image!
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
isoFile open ok: D:\EMULATEURS\RetroBat\roms\ps2\Cold Fear (US-M3) (DVD-5)[!][SLUS-21047].iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1737200 sectors)
GPU 0: NVIDIA GeForce RTX 3070
3 vulkan queue families
VK_EXT_provoking_vertex is supported
Read 170 entries from 'D:\EMULATEURS\RetroBat\emulators\pcsx2\cache\vulkan_shaders.idx'
Using hardware for point expansion and hardware for line expansion.
Vsync is OFF
GS Lookup CRC:00000000
48000 SampleRate:
GS Lookup CRC:00000000
McdSlot 0 [File]: D:\EMULATEURS\RetroBat\saves\ps2\pcsx2\Mcd001.ps2
McdSlot 1 [File]: D:\EMULATEURS\RetroBat\saves\ps2\pcsx2\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.00(14/06/2004)  Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (2048x2048)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_210.47;1) Game CRC = 0xECFBAB36, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_210.47;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_210.47;1
0 00100000 0036ec80 .......................................................
Loaded, cdrom0:¥SLUS_210.47;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Has not been initialized yet, initializing...
[GameDB] 10764 games on record (loaded in 32,56ms)
[GameDB] Searching for 'slus-21047' in GameDB
[GameDB] Found 'slus-21047' in GameDB
[GameDB] Searching for patch with CRC 'ecfbab36'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Searching for 'slus-21047' in GameDB
[GameDB] Found 'slus-21047' in GameDB
[GameDB] Searching for patch with CRC 'ecfbab36'
[GameDB] No CRC-specific patch or default patch found
1000000Delco Memory Tracer startup.
  Heap start..: $0051de80
  Heap size...: $ffac217f (4188937 Kb)
  Heap End....: $fffdffff
Get Reboot Request From EE
GS Lookup CRC:ECFBAB36
GS Lookup CRC:ECFBAB36

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2O_S1.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IRX¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥FMODS.IRX;1 args 0 arg

FMOD : Started FMOD.IRX version 374 : IOP Mem 762kb / 2048kb remaining
FMOD : Finished initializing.  Going resident.
loadmodule: id 33, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 59,93 Hz
Frame buffer size set to  640x512 (2560x2048)
FMOD : Allocated 714kb for memory pool, 576kb left
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Frame buffer size set to  1024x1024 (4096x4096)
Stream Buffer 1Bank 32768byte 5banks 163840byte used

FSOUND_Memory_Pool_Alloc              : ERROR - Failed allocating src/fsound_stream.c                          line  3009
FSOUND_Memory_Pool_Alloc              : Wanted 196608 (196864) bytes, current 431484/724992 (548096/724992) : largest freeblock 176896 bytes
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
Unknown device 'cdrom_stm'
Known devices are  SadSadSadSad)

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 000586dc ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 0
get val add 0 type 2 ret 0
open name rom0TongueS1ID flag 1 data 4a978
open fd = 2
open name rom0TongueS1VERE flag 1 data 4a978
open fd = 2
open name rom1LaughVDID flag 1 data 4a978
open fd = -2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Skipping updating pipeline cache 'D:\EMULATEURS\RetroBat\emulators\pcsx2\cache\vulkan_pipelines.bin' due to no changes.
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#4
It'll be fixed once 1.7.2222 is available, game is very strange!
[Image: ref-sig-anim.gif]

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#5
(01-11-2022, 12:58 AM)refraction Wrote: It'll be fixed once 1.7.2222 is available, game is very strange!

game work on PCSX2 1.4.0 but i use plugin from PCSX2 1.7.0 DEV 1300 
Quote:
[Image: 11-01-2022-18-07-50.png]
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#6
yeah great , thanks is working now
thanks dev
love it ;-)
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#7
can delete, thanks.
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#8
please don't hijack other peoples threads make your own.
[Image: ref-sig-anim.gif]

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