01-17-2016, 05:22 PM
ok haveing an issue with direct3d.
every time i try useing direct3d9/11 hardware/software when loading a game, pcsx crashes the only way i can play a game is by useing opengl
and i was wanting to use direct3d to see if it would help out the blocky( not bad, still playable. ) graphics.
any how here is my emulog file trying out Direct3D9 (Hardware mode).
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 8190 MB
CPU name = AMD Phenom II X6 1090T Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.209 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 80802001
x86EFlags = ebd3fbff
x86 Features Detected:
SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Windows 10.0.10586
Binding PAD: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 252ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 460 (10.18.13.5891)
Opening CDVD
isoFile open ok: ANY_ISO_I_TRY.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2234448 sectors)
Opening USB
Opening FW
Opening DEV9
so my question is why can i not run direct3d?
ps: DirectX Version: 11.2
every time i try useing direct3d9/11 hardware/software when loading a game, pcsx crashes the only way i can play a game is by useing opengl
and i was wanting to use direct3d to see if it would help out the blocky( not bad, still playable. ) graphics.
any how here is my emulog file trying out Direct3D9 (Hardware mode).
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 8190 MB
CPU name = AMD Phenom II X6 1090T Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.209 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 80802001
x86EFlags = ebd3fbff
x86 Features Detected:
SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Windows 10.0.10586
Binding PAD: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: E:\Game_EMU\pcsx_full_installer\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 252ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 460 (10.18.13.5891)
Opening CDVD
isoFile open ok: ANY_ISO_I_TRY.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2234448 sectors)
Opening USB
Opening FW
Opening DEV9
so my question is why can i not run direct3d?
ps: DirectX Version: 11.2