01-21-2015, 05:06 AM
hey guys need some help again with dbz bt 2.
when i play the game it runs at full speed even during a big battle, but when i play story and 2 or more characters appear on the screen my fps drops from 60 to 40. i checked my cpu but im only using 40% of it even when running the game, yet i am still experiencing this lag. is there a way to fix this.
here are my specs etc
acer aspire v3- 771g
intel core i5 3230m 2.6 ghz with turbo boost 3,2ghz
nvidia geoforce 710m
8gb ddr3 memory
1000 gb hdd
dual core
my pcsx2 settings
EE/IOP
round mode: chop/zero
clamping mode: normal
VUs
round mode: chop/zero
clamping mode: normal
speedhacks on
ee cyclerate 1
vu cycle rate 0
enabled INTC spin detection
enabled wait loop detection
mVU flag hack on
mtvu on
no game fixes
my video is
nvidia 710m
direct 3d11 hardware
interlacing none
resolution native
enabled shade booster
texture filtering squared
allow 8 bit texture blank
enable hw hacks blank
no extra threads or anti alliasing
as i said all other games work perfectly during cut scenes like resident evil 4, gundam federation vs zeon, chaos legion and dmc, just in dragon ball z budokai tenkaichi 2 during the cut scenes i loose 20 fps even though my computer seems to be handling it fine.
thanks in advance
when i play the game it runs at full speed even during a big battle, but when i play story and 2 or more characters appear on the screen my fps drops from 60 to 40. i checked my cpu but im only using 40% of it even when running the game, yet i am still experiencing this lag. is there a way to fix this.
here are my specs etc
acer aspire v3- 771g
intel core i5 3230m 2.6 ghz with turbo boost 3,2ghz
nvidia geoforce 710m
8gb ddr3 memory
1000 gb hdd
dual core
my pcsx2 settings
EE/IOP
round mode: chop/zero
clamping mode: normal
VUs
round mode: chop/zero
clamping mode: normal
speedhacks on
ee cyclerate 1
vu cycle rate 0
enabled INTC spin detection
enabled wait loop detection
mVU flag hack on
mtvu on
no game fixes
my video is
nvidia 710m
direct 3d11 hardware
interlacing none
resolution native
enabled shade booster
texture filtering squared
allow 8 bit texture blank
enable hw hacks blank
no extra threads or anti alliasing
as i said all other games work perfectly during cut scenes like resident evil 4, gundam federation vs zeon, chaos legion and dmc, just in dragon ball z budokai tenkaichi 2 during the cut scenes i loose 20 fps even though my computer seems to be handling it fine.
thanks in advance