extra rendering threads hyperthreading question

Windows 8.1 64-bit
8 GB Ram
i7-4770 CPU @ 3.40GHz
Nvidia GTX 660 1.5 GB Vram
I'm using the release version of pcsx2 1.2.1

I looked up the question of how many extra rendering threads to use and it was number of cores - 2. I've been having good results with higher numbers however. At 5-4 threads the amount of audio distorting slowdown during some attack animations had gone down. I wondered if since I have hyperthreading that setting the number of threads higher made sense?

I haven't testing this on any other games so I wondered if other people had any experience? I feel like I'm just randomly changing values sometimes.

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thanks Smile

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