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How is GSdx running in linux/opengl now? Last I looked into it it was only working in software rendering, but there was active development for hardware rendering too. Is the hardware rendering in a usable state now or is it still better to use software rendering? The reason I ask is because I'd like to be able to play games at a higher resolution etc. How's the future looking for the plugin on linux? is it still getting active developement? thanks for all your guys hard work i love it.
Posts: 26
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Joined: Jan 2010
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do you use free drivers exclusively and code for the free drivers exclusively, or does having the source code from the free drivers just make it a lot easier to code for the proprietary drivers?
and when you say port it on windows, do you mean port the linux code to be compatible with windows so that you can debug it there before you bring it back to linux, or are you in the process of porting it from windows to linux?
lol you don't have to answer all my questions, but i find this stuff interesting. thanks for the info.