final fantasy xii , direct3d10 , graphics glitches
ok this is my first post on this site ill try and put as much information needed

as the heading says i get graphics glitches when i try and play ffxii on directx 10
my system specs are ( its a laptop )

Operating System = Microsoft windows 8 (build 9200), 64-bit
RAM = 3894 MB
CPU name = Intel® Core™ i5 CPU M 430 @ 2.27GHz (2 cores , 4 threads )
CPU speed = 2.49 ghz
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

my graphics card is an intel hd graphics
( the one built into the cpu)

settings im using in the newest svn build
all setting are default apart form the gsdx settings
ive only changed the resolution to 512 x 448

any ideas would be appreciated also i can run it on direct x 11 but the speed is slowed down by more than half


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I don't see any glitches in those screen shots. Only your aspect ratio is way off. Try setting it to 16:9
-PC Specs-
AMD Ryzen 3600
16gb DDR4 Corsair 3200mhz
MSI Armor Radeon RX580 8gb 
Windows 10 Pro x64 
-Laptop Specs-
i7 6700HQ @ 2.9Ghz
8gb DDR3 
GTX 960m 4GB
Windows 10 Pro x64
Quote:ive only changed the resolution to 512 x 448

You found your problem...
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
yea thats my fault i should have added images from an non glitched version

here are images for comparison


also when im in the equipment select menu the frames drop drown to 25

(03-26-2013, 09:59 PM)jesalvein Wrote: You found your problem...

nope that not it i changed it around to naive and 2x native also set the gs window setting to 16:9 aspect ratio
about the fps drop : try enabling/disabling 8 bit textures.
About the "glitches" : could you please describe what you mean ? It's a long time since I played it and I don't see any difference (except aspect ratio) between both screenshots
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
are you talking about all those black dots all over the character models?
my bad

the parts inside blue circles

glitch image 1 on dx10

how it should be

glitch image 2 on dx10

how it should be

the should be's are taken from dx 9

also i tried turning on 8bit textures that fixed the glitches in image 2 but glitches in 2 are still there
Avoid using DirectX 10 on Intel HD 1000. I have experienced trash black pixels on all games with it.

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