Specs:
Intel i5 750 @ stock
4GB DDR3 1600
Radeon HD 6850
I'm using a fresh install of 0.9.8 r4600 with default settings (except changed to SSE4.1). The game is a NTSC ISO.
Issue:
The game runs at a perfect 60fps for the most part. The problem is that during conversations (not scripted scenes or pre-rendered scenes, only conversations where I can press X to advance the dialog) the framerate will suddenly drop to 30ish for a second or two, then returns to 60fps. This obviously causes the sound to momentarily distort. It happens about once every minute or two during conversations, usually right when someone is about to say something.
I assumed it was an audio issue, so I tried switching to Direct Sound, which had no effect on the issue. I also tried a couple other Interpolation settings, same result.
Also, there is nothing running in the background that could be causing this.
Any advice would be appreciated.
Intel i5 750 @ stock
4GB DDR3 1600
Radeon HD 6850
I'm using a fresh install of 0.9.8 r4600 with default settings (except changed to SSE4.1). The game is a NTSC ISO.
Issue:
The game runs at a perfect 60fps for the most part. The problem is that during conversations (not scripted scenes or pre-rendered scenes, only conversations where I can press X to advance the dialog) the framerate will suddenly drop to 30ish for a second or two, then returns to 60fps. This obviously causes the sound to momentarily distort. It happens about once every minute or two during conversations, usually right when someone is about to say something.
I assumed it was an audio issue, so I tried switching to Direct Sound, which had no effect on the issue. I also tried a couple other Interpolation settings, same result.
Also, there is nothing running in the background that could be causing this.
Any advice would be appreciated.