08-27-2011, 02:26 PM
(This post was last modified: 08-27-2011, 02:36 PM by heero yuy79.)
my computer (Intel Pentium E6700 @ 3.20GHz oc'd to 3.8ghz 2 gigs ram 32 bit windows 7 and 512MB GeForce 8400 GS) can play .hack//infection almost perfectly (aka at 50fps almost all the time) but when it gets to a laggy area (lots of spells and stuff being slung around etc) and the fps gets blow 45 everything just sounds drunk and robotic
is there anyway to make the emulator skip frames when fps gets low instead of slowing the game down in order to fit them in? cause i can live with that up to a point but drunken characters... nope :/
also i read that apparently the ps2 processor is 128 bit or something but the data (meh..) is 32 bit just packaged up as 128bit (4 streams of 32 bit i think it said) (quad core emulation anyone?) and its clocked at just under 300 mhz
would i get better results if i get the 64 bit edition of windows 7 (or wait for 128 bit os's to come out :3) and/or a quad core?
(please tell me if someone has been bsing)
is there anyway to make the emulator skip frames when fps gets low instead of slowing the game down in order to fit them in? cause i can live with that up to a point but drunken characters... nope :/
also i read that apparently the ps2 processor is 128 bit or something but the data (meh..) is 32 bit just packaged up as 128bit (4 streams of 32 bit i think it said) (quad core emulation anyone?) and its clocked at just under 300 mhz
would i get better results if i get the 64 bit edition of windows 7 (or wait for 128 bit os's to come out :3) and/or a quad core?
(please tell me if someone has been bsing)