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metal gear 3 subsistance
#1
i tried both ntsc and pal version, still there isn't any codebreaker or actionreplay, gameshark, xploder code that seem functioning in this game , the strange thing is that this is happening only in the emulator , when i tried some of those codes in the ps2 fat some codes actually worked , so whay in the emulator those codes aren't working?

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
(06-08-2020, 07:29 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 19041), 64-bit
Physical RAM = 16267 MB
CPU name = Intel® Core™ i7-7700HQ CPU @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.807 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Users\Tizio\emulatori\pcsx2 1.6.0\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
(GameDB) 9858 games on record (loaded in 125ms)
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:0
Opening CDVD
isoFile open ok: C:\Users\Tizio\emulatori\pcsx2 1.6.0\Metal Gear Solid 3 - Subsistence (USA) (En,Es) (Disc 1) (Subsistence Disc).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2282528 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: [is not memcard file]
McdSlot 1 [File]: [is not memcard file]
McdSlot 0: [Folder] C:\Users\Tizio\emulatori\pcsx2 1.6.0\memcards\my memory card.ps2
(FolderMcd) Indexing slot 0 with filter "".
McdSlot 1: [Folder] C:\Users\Tizio\emulatori\pcsx2 1.6.0\memcards\my memory card 2.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x512 (2048x2048)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.59;1) Game CRC = 0x053D2239, EntryPoint = 0x00852A68
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 00058530 ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0TongueS1ID flag 1 data 4aa78
open fd = 2
open name rom0TongueS1VERA flag 1 data 4aa78
open fd = 2
open name rom1LaughVDID flag 1 data 4aa78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
Frame buffer size set to 640x512 (2560x2048)
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 01000000 000172c0 ..
Loaded, rom0TongueS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLUS_213.59
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
(FolderMcd) Writing data for slot 0 to file system...
(FolderMcd) Done! Took 2 ms.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.59;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_213.59;1
0 00800000 00055ef8 ......
Loaded, cdrom0:¥SLUS_213.59;1
start address 0x852a68
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00852a68 about to get recompiled. Load patches first.
McdSlot 0: [Folder] C:\Users\Tizio\emulatori\pcsx2 1.6.0\memcards\my memory card.ps2
(FolderMcd) Indexing slot 0 with filter "SLUS-21359".
McdSlot 1: [Folder] C:\Users\Tizio\emulatori\pcsx2 1.6.0\memcards\my memory card 2.ps2
Found Cheats file: '053D2239.pnach'
Loaded 78 Cheats from '053D2239.pnach' at 'C:\Users\Tizio\emulatori\pcsx2 1.6.0\cheats'
Overall 78 Cheats loaded
(EE pc:0085481C) TLB Miss, addr=0xeed9e2b [store]
GSdx Lookup CRC:53D2239
(EE pc:008547A4) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00854740) TLB Miss, addr=0xeed9e2b [store]
(EE pc:008546C0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00854800) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00854800) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00854800) TLB Miss, addr=0xeed9e2b [store]
Get Reboot Request From EE
(EE pc:80005FCC) TLB Miss, addr=0xeed9e2b [store]
ROM directory not found

PlayStation 2 ======== Update rebooting..
(EE pc:80006CB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80000280) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006D7C) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80005EF8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006CB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80000280) TLB Miss, addr=0xeed9e2b [store]
(EE pc:0018FFB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80005FCC) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006CB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:0018FFB0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006D38) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00198B3C) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80005FCC) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006CC8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80000280) TLB Miss, addr=0xeed9e2b [store]
(EE pc:0018FFB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80005FCC) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006CB8) TLB Miss, addr=0xeed9e2b [store]
(EE pc:80006B20) TLB Miss, addr=0xeed9e2b [store]

PlayStation 2 ======== Update reboot complete
(EE pc:80006CB8) TLB Miss, addr=0xeed9e2b [store]
cdvdman Init
(EE pc:00100550) TLB Miss, addr=0xeed9e2b [store]

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(EE pc:00176820) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
loadmodule: fname cdrom0:¥MODULES¥PLD.IRX;1 args 9 arg 00d20000
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
USB Driver (Version 1.4.0)
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
(EE pc:00081FC0) TLB Miss, addr=0xeed9e2b [store]
loadmodule: id 25, ret 1
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB)
[ /code]
#4
78 cheats ?
That would ne a better idea to try only the ones you need.

The more cheats you try to add, the riskier it goes for emulation
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
(06-11-2020, 05:39 PM)jesalvein Wrote: 78 cheats ?
That would ne a better idea to try only the ones you need.

The more cheats you try to add, the riskier it goes for emulation

i know that but i can assure you that it isn't a problem because i even tried to only load one cheat that included 10 lined, it was a code for infinite health, so yeah , even with one single code that include 10 or less lines it still doesn't work, infact i tried those 78 cheats only after i failed with only one or two codes, so, what else i can try to make those codes work ? what else those data suggest beside the fact that i loaded more cheats ? also now that i think about it for another game i loaded more than 100 lines of cheats but the emulation was still perfect so don't worry about that Laugh
#6
if it's not a cheats problem, then it's a disc problem (TLB miss)
try using your original DVD instead of iso
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
(06-12-2020, 06:41 AM)jesalvein Wrote: if it's not a cheats problem, then it's a disc problem (TLB miss)
try using your original DVD instead of iso

ok, so what this "TLB miss" thing means? it is about some damn "protection" ? something that may be there to prevent the cheats from working ? i ask because someone long ago explained that this game particulary is like a ***** for an hacker that want to modify it's behavior
#8
infact the precise words were "this game is like a ***** to hack"
#9
tlb miss means pcsx2 tries to acess a part of the memory that should be accessed.
usually caused by cheats (cheats will modify memory values,and sometimes the console/emulator is lost) or by bad dump (if a part of the disc is misudmped, the console/emulator won't find it)
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#10
(06-12-2020, 08:15 AM)jesalvein Wrote: tlb miss means pcsx2 tries to acess a part of the memory that should be accessed.
usually caused by cheats (cheats will modify memory values,and sometimes the console/emulator is lost) or by bad dump (if a part of the disc is misudmped, the console/emulator won't find it)

ok, in any case as i said those cheats worked in the ps2, and fortunately this game is the only son of the white chicken in the emulator , here are the codes i used:

//Disc 1-Subsistence Codes

//Infinite Health
patch=1,EE,C01D5B38,extended,068403E8
patch=1,EE,1EED9E2B,extended,8F52D0DD

//Infinite Stamina
patch=1,EE,C01D5B38,extended,0A4A7530
patch=1,EE,EBE7D9E8,extended,7458DC5C

//Ending Rank Codes

//No Times Continued
patch=1,EE,C01D5B38,extended,00340000

//No Times Saved
patch=1,EE,C01D5B38,extended,00360000

//No Times Alerted
patch=1,EE,C01D5B38,extended,00380000

//No Special Items Used -Stat Code
patch=1,EE,C01D5B38,extended,003C0000

//No Times Seriously Injured (Corrected)
patch=1,EE,C01D5B38,extended,00400000

//No Humans Killed (Corrected)
patch=1,EE,C01D5B38,extended,003A0000

//No Total Damage Life Bars
patch=1,EE,C01D5B38,extended,00440000

//No Meals Eaten
patch=1,EE,C01D5B38,extended,00460000

//Always Low Play Time
patch=1,EE,C01D5B38,extended,004C0000
//F053158E 1A649F8A

//Infinite Ammo Codes Modifed

//Cigar Gas-Spray 25/25
patch=1,EE,C00C0000,extended,00C00019

//Handkerchief 60/60
patch=1,EE,C00C0000,extended,00F8003C

//MK-22 40/41
patch=1,EE,C00C0000,extended,01300028

//M1911A1 36/36
patch=1,EE,C00C0000,extended,01680024

//Single Action Army 30/30
patch=1,EE,C00C0000,extended,01D8001E

//Scorpion 150/151
patch=1,EE,C00C0000,extended,02480096

//XM16E1 100/101
patch=1,EE,C00C0000,extended,02800064

//AK-47 150/151
patch=1,EE,C00C0000,extended,02B80096
//M63 500/501
patch=1,EE,C00C0000,extended,02F001F4

//M37 12ga Pump 20/21
patch=1,EE,C00C0000,extended,03280014

//SVD 50/51
patch=1,EE,C00C0000,extended,03600032

//Mosin Nagant 25/26
patch=1,EE,C00C0000,extended,03980019

//RPG-7 20/20
patch=1,EE,C00C0000,extended,03D00014

//Grenade 20/20
patch=1,EE,C00C0000,extended,04400014

//WP Grenade 20/20
patch=1,EE,C00C0000,extended,04780014

//Stun Grenade 20/20
patch=1,EE,C00C0000,extended,04B00014

//Chaff Grenade 20/20
patch=1,EE,C00C0000,extended,04E80014

//Smoke Grenade 20/20
patch=1,EE,C00C0000,extended,05200014

//Magazine 50/100
patch=1,EE,C00C0000,extended,05580032

//TNT 16/16
patch=1,EE,C00C0000,extended,05900010

//C3-C4 4/4
patch=1,EE,C00C0000,extended,05C80004

//Claymore 16/16
patch=1,EE,C00C0000,extended,06000010

//Book 10/10
patch=1,EE,C00C0000,extended,0638000A

//Mousetrap 16/16
patch=1,EE,C00C0000,extended,06700010

//Never Reload Codes

//Cigar Gas-Spray
patch=1,EE,C00C0000,extended,00C20005

//Handkerchief
patch=1,EE,C00C0000,extended,00FC0005

//MK-22
patch=1,EE,C00C0000,extended,01340008

//M1911A1
patch=1,EE,C00C0000,extended,016C0007

//Single Action Army
patch=1,EE,C00C0000,extended,01DC0006

//Scorpion
patch=1,EE,C00C0000,extended,024C001E

//XM16E1
patch=1,EE,C00C0000,extended,02840014

//AK-47
patch=1,EE,C00C0000,extended,02BC001E

//M63
patch=1,EE,C00C0000,extended,02F40064

//M37
patch=1,EE,C00C0000,extended,032C0004

//SVD
patch=1,EE,C00C0000,extended,0364000A

//Mosin Nagant
patch=1,EE,C00C0000,extended,039C0005

//RPG-7
patch=1,EE,C00C0000,extended,03D40001

//Grenade
patch=1,EE,C00C0000,extended,04440005




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