onimusha warlords problem video cg movie blocked
#11
there is the emulog when the game is started

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8130 MB
CPU name = Intel® Core™ i5-4690 CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.490 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\lilypad-r5875.dll
Binding SPU2: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\spu2-x-r5875.dll
(GameDB) 9655 games on record (loaded in 215ms)
Binding CDVD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\cdvdGigaherz.dll
Binding USB: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\USBnull.dll
Binding FW: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\FWnull.dll
Binding DEV9: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\DEV9null.dll
Plugins loaded successfully.


Loading plugins...
Binding GS: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\lilypad-r5875.dll
Binding SPU2: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\spu2-x-r5875.dll
Binding CDVD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\cdvdGigaherz.dll
Binding USB: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\USBnull.dll
Binding FW: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\FWnull.dll
Binding DEV9: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\DEV9null.dll
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
NVIDIA GeForce GT 220 (9.18.13.4082)
isoFile open ok: D:\RES\JEU\JEUX PS2\ONIMUSHA WARLORDS\onimusha EU.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1066176 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\memcards\Mcd001.ps2
McdSlot 1: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_502.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_502.47;1) Game CRC = 0x48258BE5, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_502.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_502.47;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_502.47;1
0 00100000 0011ed80 ..................
Loaded, cdrom0:¥SLES_502.47;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Stream Buffer 1Bank 40960byte 5banks 204800byte used
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥PADMAN.IRX args 12 arg thpri=46,48
padman: thread priority: high=46, low=48
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCSERV.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥LIBSD.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODHSYN.IRX args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODMIDI.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODMSIN.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SNDDRVCD.IRX args 19 arg 0x1FFFFF
snddrv:
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD) by T,Masuda *-*-* ver 1.75.
snddrv: date: 00/12/14
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SDRDRV.IRX args 0 arg
SDR driver version 2.0.0 ©SCEI custamized by Capcom.
Exit rsd_main
loadmodule: id 34, ret 0
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
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#12
et oh i post the emulog. so what s the problem ??
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