Posts: 6
Threads: 1
Joined: Nov 2014
Reputation:
0
hi i just played onimusha EU on pcxs2 1.1.0
with this config and all cg movie blocked and pass away
EE/IOP recomplier
round/camping chop/zero normal
i play in native speddhacks and patch desactived.
i try all configurations and nothing to do.
could you help me ?
Posts: 30.351
Threads: 16
Joined: Dec 2008
Reputation:
638
Location: 127.0.0.1
Quote:pcxs2 1.1.0
this version is old and unsupported.
please update from our main site
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 6
Threads: 1
Joined: Nov 2014
Reputation:
0
the comptability list says it's the 1.1.0 version il playable.
i try also with the 1.2.1 and always the same problem
Posts: 30.351
Threads: 16
Joined: Dec 2008
Reputation:
638
Location: 127.0.0.1
Care to post the emulog.txt ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 6
Threads: 1
Joined: Nov 2014
Reputation:
0
PCSX2 1.1.0.r5760 - compiled on Nov 12 2013
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8130 MB
CPU name = Intel® Core i5-4690 CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.490 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\GSdx32-SSE4-r5752.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\LilyPad-r5403.dll
Binding SPU2: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\SPU2-X-r5761.dll
Binding CDVD: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\cdvdGigaherz-r5692.dll
Binding USB: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\USBnull-r5684.dll
Binding FW: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\FWnull-r5684.dll
Binding DEV9: D:\RES\JEU\PCSX2\PCSX2-1.1.0\plugins\DEV9null-r5684.dll
Plugins loaded successfully.
(GameDB) 9645 games on record (loaded in 122ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\RES\JEU\JEUX PS2\ONIMUSHA WARLORDS\onimusha EU.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1066176 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\RES\JEU\PCSX2\PCSX2-1.1.0\memcards\Mcd001.ps2
McdSlot 1: D:\RES\JEU\PCSX2\PCSX2-1.1.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_502.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_502.47;1) Game CRC = 0x48258BE5, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_502.47;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Posts: 5.076
Threads: 18
Joined: Oct 2010
Reputation:
154
As already said version 1.1 is not supported anymore. If the game worked correctly in 1.1 it also highly probably does in 1.2.1 or 1.3. Regression happens only seldom and is often recognized shorty after the commit.
Therefore please re-post the emulog using pcsx2 v.1.2.1 or v1.3.
Do you use any non-default settings? Can you maybe screenshot all tabs in emulation settings and attach them to your post?
Missing or working videos are actually not mentioned in the compatibility list. There could be an error in the emulator.
Posts: 6
Threads: 1
Joined: Nov 2014
Reputation:
0
no i use recommended settings i see.
there is the emulog of the 1.2.
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8130 MB
CPU name = Intel® Core i5-4690 CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.490 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\lilypad-r5875.dll
Binding SPU2: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\spu2-x-r5875.dll
Binding CDVD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\cdvdGigaherz.dll
Binding USB: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\USBnull.dll
Binding FW: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\FWnull.dll
Binding DEV9: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 145ms)
Loading plugins...
Binding GS: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\lilypad-r5875.dll
Binding SPU2: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\spu2-x-r5875.dll
Binding CDVD: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\cdvdGigaherz.dll
Binding USB: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\USBnull.dll
Binding FW: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\FWnull.dll
Binding DEV9: D:\RES\JEU\PCSX2\pcsx2-1.2.1-r5875-binaries\Plugins\DEV9null.dll
Plugins loaded successfully.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
EE/iR5900-32 Recompiler Reset
(GameDB) Unloading...
Posts: 8.598
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
(11-19-2014, 08:33 PM)phoenixspirits Wrote: hi i just played onimusha EU on pcxs2 1.1.0
with this config and all cg movie blocked and pass away
software mode is the best you can achieve without any graphical glitches.
the known issues of this game are,
Status: Active
Type: Minor
Description: There is a graphics clipping problem that enables you to see characters and objects through solid matter
Workaround: You can switch to software mode F9 and the game will be normal again.
Type: Note (not an issue)
Description: Sometimes when you engage an enemy they'll disappear but sometimes you can still hear them. This prevents you from continuing in a lot of places including boss fights.
Workaround: Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Posts: 8.598
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
11-20-2014, 02:01 PM
(This post was last modified: 01-07-2015, 10:32 AM by ssakash.)
this post has been deleted by the user.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction