
so just as the title sez will PCSX2 benefit from using it or is it just a DX11 wannabee
opencl will pcsx2 benefit from it
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![]() so just as the title sez will PCSX2 benefit from using it or is it just a DX11 wannabee
10-19-2009, 04:42 PM
(This post was last modified: 10-19-2009, 04:52 PM by KrazyTrumpeter05.)
The Dolphin emulator isn't(and won't, really) seeing a lot of speed benefits from OpenCL. From what I've read following their SVNs, it's pretty much only intended to help load textures a little faster, and doesn't really change anything in the core code.
As Jake said earlier, it's just another little novelty that doesn't really do much for emulation. Oh yeah, OpenCL is also not a new plugin, it's just new code to work with the existing plugins. They're um, they're changing a LOT about their video plugins over there at the Dolphin team.
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10-19-2009, 06:17 PM
Yeah we could use OpenCL to do texture swizzling a little faster, in theory. But I'd rather focus on implementing a better texture cache in front of the PS2's GIF unit, which would remove the need to do nearly as much swizzling in the first place.
Jake Stine (Air) - Programmer - PCSX2 Dev Team
10-20-2009, 06:00 AM
just askin if gsdx would improve aven a tiny bit using it since nothing major happened in that plugin since gabest flew the coup
10-20-2009, 08:33 AM
Probably not, as the things that OpenCL would be used for would not affect anything in the GSDx code necessary for a speedup.
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