09-17-2013, 08:06 PM
Hi,
I tried to ask the same question in a comment of a youtube video, some time ago but I guess the "language barrier" must have kept me out
So, how possible is for pcsx2 to run at 60/50 fps in normal/everyday processors in the 3.2-3.6GHz region? I almost understand the concept of emulation (1 command on real hardware = 1000+ commands in our machines). Will it ever be possible to run all these commands per second without resorting to overclocking? I mean, is there any "margin" for further optimization of pcsx2 code or we must wait for 4.0+ GHz processors to become available/accessible?
thanks.
I tried to ask the same question in a comment of a youtube video, some time ago but I guess the "language barrier" must have kept me out
So, how possible is for pcsx2 to run at 60/50 fps in normal/everyday processors in the 3.2-3.6GHz region? I almost understand the concept of emulation (1 command on real hardware = 1000+ commands in our machines). Will it ever be possible to run all these commands per second without resorting to overclocking? I mean, is there any "margin" for further optimization of pcsx2 code or we must wait for 4.0+ GHz processors to become available/accessible?
thanks.