12-28-2016, 07:01 PM
Hi there!
I am playing Shin Megami Tensei Nocturne and wanted to put some cheats in. I do not want to be in full God mode. I grabbed the cheats off of http://www.codemasters-project.net/membe...cturne.txt
and Have tried testing a cheat before continuing. I am sitting here with 0 Macca (money) even though I put the cheat in.
When using Omniconvert, I set input to Action Replay V1 (I have no idea what I need for Input. I just guessed), and as for Output, I put Encrypted Standard. When you search Max Money from the website provided above, this is what you get:
Max Money
20244258 00A01021
Now when I use Omniconvert and convert, I get:
Max Money
2CB5C130 1CBE5F84
Assuming these are correct, this is what my pnach is (so far). Attachment posted below.
Here is the path: C:\Program Files (x86)\PCSX2 1.4.0
CHEATS ARE ENABLED. System>Enable Cheats
Though to be clear, do I do anything with Documents, or is it all just in my Program Files (x86)?
I understand there are errors, but sometimes these errors do not show. Here is log:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
Physical RAM = 16211 MB
CPU name = Intel® Core i7-6700HQ CPU @ 2.60GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.590 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.14393
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 202ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.14393
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2 1.4.0\Games\Shin Megami Tensei - Nocturne.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2085072 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\Pitch~\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Pitch~\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0
SDSYS
0 00100000 0004c718 .....
Loaded, rom0
SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0
NDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1
VDID flag 1 data 48a78
open fd = -6
Frame buffer size set to 640x512 (3840x3072)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.11;1) Game CRC = 0xE8FCF8EC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0
S2LOGO
0 00100000 0003016c ....
Loaded, rom0
S2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0
S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0
S2LOGO
0 00100000 0003016c ....
Loaded, rom0
S2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Changing EE/FPU roundmode to 0 [N]
Found Cheats file: 'E8FCF8EC.pnach'
comment: Testing
Loaded 1 Cheats from 'E8FCF8EC.pnach' at 'C:\Users\Pitch~\Documents\PCSX2\cheats'
Overall 1 Cheats loaded
EE/iR5900-32 Recompiler Reset
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0
SDSND args 0 arg
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(EE pc:0011CB18) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0011CB18) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DD48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00101D10) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E990) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E3E4) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DCE4) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010D6B8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E280) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DDC8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DE00) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DFC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E04C) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E098) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E2B0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E028) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DF48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010F518) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DF48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DDC8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DE00) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DCEC) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E160) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.11;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_209.11;1
1 00100000 001f5628 ................................
2 002f5680 0025c4d5 .......................................
Loaded, cdrom0:¥SLUS_209.11;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_209.11;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_209.11;1
1 00100000 001f5628 ................................
2 002f5680 0025c4d5 .......................................
Loaded, cdrom0:¥SLUS_209.11;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Stream Buffer 1Bank 32768byte 5banks 163840byte used
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IRX¥MSIFRPC.IRX;1 args 0 arg
Multi-thread available sifrpc module...
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥USERIRX¥SDFIOP.IRX;1 args 0 arg
loadmodule: id 30, ret 0
sdfLoadStartModule: cdrom0:¥USERIRX¥SDFIOPFL.IRX;1 args 0
loadmodule: fname cdrom0:¥SOUNDIRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 35, ret 0
sdfLoadStartModule: cdrom0:¥USERIRX¥SDFSDMAN.IRX;1 args 0
sdfSdMan version 0.0
sdfAdpcm : Start AdpcmStreamSystem
sdfAdpcm : ADPCM Stream Play
sdfAdpcm : streo
sdfAdpcm : Freq:44.1kHz Length:00589a00h mode:1
sdfAdpcm : ADPCM malloc : 110400h‾110600h(0200h)
> Selected savestate slot 8
Loading savestate from slot 8...
filename: C:\Users\Pitch~\Documents\PCSX2\sstates\SLUS-20911 (E8FCF8EC).08.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
I am playing Shin Megami Tensei Nocturne and wanted to put some cheats in. I do not want to be in full God mode. I grabbed the cheats off of http://www.codemasters-project.net/membe...cturne.txt
and Have tried testing a cheat before continuing. I am sitting here with 0 Macca (money) even though I put the cheat in.
When using Omniconvert, I set input to Action Replay V1 (I have no idea what I need for Input. I just guessed), and as for Output, I put Encrypted Standard. When you search Max Money from the website provided above, this is what you get:
Max Money
20244258 00A01021
Now when I use Omniconvert and convert, I get:
Max Money
2CB5C130 1CBE5F84
Assuming these are correct, this is what my pnach is (so far). Attachment posted below.
Here is the path: C:\Program Files (x86)\PCSX2 1.4.0
CHEATS ARE ENABLED. System>Enable Cheats
Though to be clear, do I do anything with Documents, or is it all just in my Program Files (x86)?
I understand there are errors, but sometimes these errors do not show. Here is log:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
Physical RAM = 16211 MB
CPU name = Intel® Core i7-6700HQ CPU @ 2.60GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.590 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.14393
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 202ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.14393
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2 1.4.0\Games\Shin Megami Tensei - Nocturne.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2085072 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\Pitch~\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Pitch~\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

loadelf version 3.30
Input ELF format filename = rom0

0 00100000 0004c718 .....
Loaded, rom0

start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0

open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1

open fd = -6
Frame buffer size set to 640x512 (3840x3072)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.11;1) Game CRC = 0xE8FCF8EC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

loadelf version 3.30
Input ELF format filename = rom0

0 00100000 0003016c ....
Loaded, rom0

start address 0x100008
gp address 00000000
loadelf: fname rom0

loadelf version 3.30
Input ELF format filename = rom0

0 00100000 0003016c ....
Loaded, rom0

start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Changing EE/FPU roundmode to 0 [N]
Found Cheats file: 'E8FCF8EC.pnach'
comment: Testing
Loaded 1 Cheats from 'E8FCF8EC.pnach' at 'C:\Users\Pitch~\Documents\PCSX2\cheats'
Overall 1 Cheats loaded
EE/iR5900-32 Recompiler Reset
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0

(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
(EE pc:00081FC0) TLB Miss, addr=0xcb5c130 [store]
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(EE pc:0011CB18) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0011CB18) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DD48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00101D10) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E990) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E3E4) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DCE4) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010D6B8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E280) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DDC8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DE00) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DFC0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E04C) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E098) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E2B0) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E028) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DF48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E290) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010F518) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DF48) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DDC8) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DE00) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010DCEC) TLB Miss, addr=0xcb5c130 [store]
(EE pc:0010E160) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
(EE pc:00107C70) TLB Miss, addr=0xcb5c130 [store]
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.11;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_209.11;1
1 00100000 001f5628 ................................
2 002f5680 0025c4d5 .......................................
Loaded, cdrom0:¥SLUS_209.11;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_209.11;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_209.11;1
1 00100000 001f5628 ................................
2 002f5680 0025c4d5 .......................................
Loaded, cdrom0:¥SLUS_209.11;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Stream Buffer 1Bank 32768byte 5banks 163840byte used
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IRX¥MSIFRPC.IRX;1 args 0 arg
Multi-thread available sifrpc module...
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥USERIRX¥SDFIOP.IRX;1 args 0 arg
loadmodule: id 30, ret 0
sdfLoadStartModule: cdrom0:¥USERIRX¥SDFIOPFL.IRX;1 args 0
loadmodule: fname cdrom0:¥SOUNDIRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥SOUNDIRX¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 35, ret 0
sdfLoadStartModule: cdrom0:¥USERIRX¥SDFSDMAN.IRX;1 args 0
sdfSdMan version 0.0
sdfAdpcm : Start AdpcmStreamSystem
sdfAdpcm : ADPCM Stream Play
sdfAdpcm : streo
sdfAdpcm : Freq:44.1kHz Length:00589a00h mode:1
sdfAdpcm : ADPCM malloc : 110400h‾110600h(0200h)
> Selected savestate slot 8
Loading savestate from slot 8...
filename: C:\Users\Pitch~\Documents\PCSX2\sstates\SLUS-20911 (E8FCF8EC).08.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2