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problem in all games with widescreen patch!!!
#1
hi

i'm very angry from this widescreen patch because is not working never!!
i test many "pnatch" but it's not working with any game
ex: genji dawn of the samurai NTSC-U i'm searching widescreen patch for him and i find & i'm put the patch in cheats_ws folder and try in cheats folder (in program files and documents) But to no avail....

and in the console the patch is loaded??

[Image: p_708pxj3s1.png]

i'm test many games like kh2fm & kh1 ,gow but still the widescreen patch not working Excl

I see all the people say work with us, I am in what I have sinned
What's the solution

please heeelp people

Sponsored links

#2
Not a bug report. Moving to General Support.
#3
ok
but i need help people pleease
#4
Bit of a long shot but have you already set the GS window aspect ratio to 16:9?
#5
(12-09-2017, 02:05 PM)Maynard Wrote: Bit of a long shot but have you already set the GS window aspect ratio to 16:9?

yes.

+ my pcsx2 is 1.5.0 Dev Version

& Today I saw the subject like the same problem for me here:
https://forums.pcsx2.net/Thread-Cannot-g...ork?page=3

At the bottom, the member says the problem has been solved
But I did not understand what it meant (save state)??

I think if I understand what he say I will find the solution
#6
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
(12-09-2017, 03:47 PM)khalil95 Wrote: yes.

+ my pcsx2 is 1.5.0 Dev Version

& Today I saw the subject like the same problem for me here:
https://forums.pcsx2.net/Thread-Cannot-g...ork?page=3

At the bottom, the member says the problem has been solved
But I did not understand what it meant (save state)??

I think if I understand what he say I will find the solution

He is saying to load a save from a memory card instead of loading a saved state.
#8
(12-09-2017, 03:48 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

PCSX2 1.5.0-20161212230830 - compiled on Dec 13 2016
Savestate version: 0x9a0c0000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
    Physical RAM     =  2039 MB
    CPU name         =  Intel® Core™2 Duo CPU     E7500  @ 2.93GHz
    Vendor/Model     =  GenuineIntel (stepping 0A)
    CPU speed        =  2.924 ghz (2 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0c08e3bd
    x86EFlags        =  20000000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\GSdx32-SSE2.dll
    Binding  PAD: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\LilyPad-r5403.dll
(GameDB) 9708 games on record (loaded in 302ms)
    Binding SPU2: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\SPU2-X-r5733.dll
    Binding CDVD: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\CDVDiso-r5683.dll
    Binding  USB: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\USBnull-r5684.dll
    Binding   FW: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\FWnull-r5684.dll
    Binding DEV9: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\plugins\DEV9null-r5684.dll
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D9 (Software mode)
Intel® 82945G Express Chipset Family (8.14.10.1930)
    Opening CDVD
isoFile open ok: E:\بلايستيشن 2\Kingdom Hearts 2 Final Mix - English Patched.iso
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2114352 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Japan   v02.20(05/09/2006)  Console
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0905, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060905-125923,ROMconf,PS20220WC20060905.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2006-0905, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_666.75;1) Game CRC = 0xF266B00B, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_666.75;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_666.75;1
0 00100000 0027a800 ........................................
Loaded, cdrom0:¥SLPM_666.75;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0010001c about to get recompiled. Load patches first.
Not found Cheats file: F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\cheats\F266B00B.pnach
Overall 0 Cheats loaded
Found Widescreen hacks file: 'F266B00B.pnach'
comment: Kingdom Hearts 2 Final Mix + (NTSC-J)
Loaded 16 Widescreen hacks from 'F266B00B.pnach' at 'F:\Programs\Downloads\Programs\PCSX2 1.5.0 Dev Version\cheats_ws'
Overall 16 Widescreen hacks loaded
Found ws patches at cheats_ws --> skipping cheats_ws.zip
Found ws patches at cheats_ws --> skipping cheats_ws.zip
GSdx Lookup CRC:F266B00B
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
Square-Enix SoundDriver Nov  8 2006 12:52:13 by Hitoshi Ohori
loadmodule: id 33, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
NO. ID  BANK     NO     ADRS   SIZE SPU
System(017400:017400) SE(038fd8/038fd8:100%) BGM(0: -1:  0%,1: -1:  0%)
NO. ID  BANK     NO     ADRS   SIZE SPU
000 SEB    2      0   1d4578   4c80
System(017400:017400) SE(034350/038fd8: 91%) BGM(0: -1:  0%,1: -1:  0%)
NO. ID  BANK     NO     ADRS   SIZE SPU
000 SEB    2      0   1d4578   4c80
001 SEB    3    999   1d1770   2e00
System(017400:017400) SE(031548/038fd8: 86%) BGM(0: -1:  0%,1: -1:  0%)
NO. ID  BANK     NO     ADRS   SIZE SPU
000 SEB    2      0   1d4578   4c80
001 SEB    3    999   1d1770   2e00
002 WAV    2      0   1d0fe8    780 0BC000-0F6B0F
System(017400:017400) SE(030dc0/038fd8: 85%) BGM(0: -1:  0%,1: -1:  0%)
NO. ID  BANK     NO     ADRS   SIZE SPU
000 SEB    2      0   1d4578   4c80
001 SEB    3    999   1d1770   2e00
002 WAV    2      0   1d0fe8    780 0BC000-0F6B0F
003 WAV    3      1   1d0ce0    300 100000-104FFF
System(017400:017400) SE(030ab8/038fd8: 85%) BGM(0: -1:  0%,1: -1:  0%)
Found ws patches at cheats_ws --> skipping cheats_ws.zip
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
GSDrawScanline generated 29116 bytes of instruction
GSSetupPrim generated 1494 bytes of instruction
Plugins shutdown successfully.
(GameDB) Unloading...
#9
(12-09-2017, 04:16 PM)Maynard Wrote: He is saying to load a save from a memory card instead of loading a saved state.

and How to load from memory card? I do not really know , sorry Wacko
#10
Juste like you would do on your real PS2. Use an internal save point.
As a side note : did you try without patching your game with an English patch ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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