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resident evil dead aim - graphic issue
#1
hello! another custom resolution more high than 1080p to run wihout this issue
[Image: nUoCS.png]

i found work fine with 1200x1200, but is low for me

i use Hardware mode
and i've been disable HW Hacks , and i use gtx 970

thanks
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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#2
Try leaving the X as 1200 but changing the Y

e.g. 1200x2400

1200 on the X is about as high as you can go for the games that get black stripes.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#3
(02-05-2015, 05:21 AM)Blyss Sarania Wrote: Try leaving the X as 1200 but changing the Y

e.g. 1200x2400

1200 on the X is about as high as you can go for the games that get black stripes.

work fine with 1200x4800, thanks Smile
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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#4
I was about to say, there are certain custom resolutions you gotta use for this game for some reason. Check out my post in the compatibility guide, I've got a list of bugs, and how to fix them.
http://forums.pcsx2.net/Thread-Resident-...9-U--29903
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#5
(02-05-2015, 05:43 AM)xenoriddley Wrote: I was about to say, there are certain custom resolutions you gotta use for this game for some reason. Check out my post in the compatibility guide, I've got a list of bugs, and how to fix them.
http://forums.pcsx2.net/Thread-Resident-...9-U--29903

with this and using msi afterburner
i could saw that increment Y resolution consume little vram
but increment X resolution produce an increment of vram x3

and my curiosity is why X resolution consume more vram than Y? thanks
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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