Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
scarfaces sunbox
#1
btw in daytime in scarface there is a sunbox that shows up is there anyway to fix it
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]


And a screenshot of the issue, please.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
(06-19-2018, 08:55 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]


And a screenshot of the issue, please.
Code:
[code][code]
Bios Found: USA     v02.00(14/06/2004)  Console
Shutting down plugins...
PCSX2 1.5.0-20180618210244 - compiled on Jun 18 2018
Savestate version: 0x9a0d0000

Host Machine Init:
   Operating System =  Microsoft Windows 7  Service Pack 1 (build 7601), 64-bit
   Physical RAM     =  130744 MB
   CPU name         =  Intel(R) Core(TM) i9-7980XE CPU @ 2.60GHz
   Vendor/Model     =  GenuineIntel (stepping 04)
   CPU speed        =  2.590 ghz (32 logical threads)
   x86PType         =  Standard OEM
   x86Flags         =  bfebfbff 7ffefbbf
   x86EFlags        =  2c100000

x86 Features Detected:
   SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins from C:\Users\Nick\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\plugins...
   Bound   GS: GSdx32-AVX2.dll [GSdx 20180618210244 (MSVC 19.00 AVX2/AVX2) 1.1.0]
   Bound  PAD: LilyPad.dll [LilyPad (20180618210244) 0.12.1]
   Bound SPU2: Spu2-X.dll [SPU2-X 20180618210244 2.0.0]
   Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180618210244 0.11.0]
   Bound  USB: USBnull.dll [USBnull Driver 20180618210244 0.7.0]
   Bound   FW: FWnull.dll [FWnull Driver 20180618210244 0.7.0]
   Bound DEV9: DEV9null.dll [DEV9null Driver 20180618210244 0.5.0]
Plugins loaded successfully.

(GameDB) 9593 games on record (loaded in 146ms)
   HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
   Init GS
   Init PAD
   Init SPU2
   Init CDVD
   Init USB
   Init FW
   Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
   Opening GS
   Opening PAD
   Opening SPU2
   Opening CDVD
isoFile open ok: E:\Users\Nick\Desktop\iso and roms\SCARFACE.ISO
   Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1851088 sectors)
   Opening USB
   Opening FW
   Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: TITAN V/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 398.11
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Nick\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Nick\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
   Bios Found: USA     v02.00(14/06/2004)  Console
   BIOS rom1 module not found, skipping...
   BIOS rom2 module not found, skipping...
   BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(LoadELF) Non-conforming version suffix detected and replaced.
found 0 symbols
ELF (cdrom0:\SLUS_211.11;) Game CRC = 0x41F4A178, EntryPoint = 0x001A0008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERA flag 1 data 4a978
open fd = 2
open name rom1:DVDID flag 1 data 4a978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.11; secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_211.11;
0 00100000 000563d1 ......
2 001a0000 000a5280 ...........
3 00245280 00001c00 .
4 00246e80 00133900 .....................
5 0037a780 0048df80 .........................................................................
Loaded, cdrom0:¥SLUS_211.11;
start address 0x1a0008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x001a0008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: ScarfaceIbitHack
EE/iR5900-32 Recompiler Reset
GSdx Lookup CRC:41F4A178
GSdx Lookup CRC:41F4A178
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
Suspending single plugin: GS
   Saving GS
   Closing GS
Delete 0 Shaders, 132 Programs, 28 Pipelines
Recovering single plugin: GS
   Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:41F4A178
   Loading GS
GSdx Lookup CRC:41F4A178
GSdx: Recording start command
Recommended resolution: 638 x 448, DAR for muxing: 1.8861
23:29:04 - Capture cancelled
Suspending single plugin: GS
   Saving GS
   Closing GS
Delete 0 Shaders, 127 Programs, 28 Pipelines
Recovering single plugin: GS
   Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:41F4A178
GSdx Lookup CRC:41F4A178
   Loading GS
Closing plugins...
   Closing DEV9
   Closing FW
   Closing USB
   Closing CDVD
   Closing SPU2
   Closing PAD
   Closing GS
Delete 0 Shaders, 122 Programs, 28 Pipelines
Plugins closed successfully.
[ /code]
[/code]
[/code]
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply
#4
here is the pic of the sunbox [img][Image: q6ySwNh.jpg][/img] [img][Image: 4K9SPuH.jpg][/img]
Code:
[img]https://i.imgur.com/q6ySwNh.jpg[/img]
Code:
[img]https://i.imgur.com/4K9SPuH.jpg[/img]


Attached Files Thumbnail(s)
       
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply
#5
In order to help you further with your problem, please make sure the following are all provided.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)

Thank You.

Use a pic hosting site to show your pic (like imgur)
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#6
(06-19-2018, 09:13 AM)jesalvein Wrote: In order to help you further with your problem, please make sure the following are all provided.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)

Thank You.

Use a pic hosting site to show your pic (like imgur)

i add the info in there
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply
#7
What about software mode ?
Tried enabling accurate date ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#8
(06-19-2018, 09:26 PM)jesalvein Wrote: What about software mode ?
Tried enabling accurate date ?

whats accurate date
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply
#9
(06-21-2018, 08:19 AM)nsm0220 Wrote: whats accurate date

It protects you from catfishing.

It's a checkbox you check on the main gsdx window right under the "enable HW hacks".
Reply
#10
well so far the nightime lhas the foging when in openGL hardware but in software mod its mysh better i will test the daytime
CPU : I9 7980EX OC at 3.4GHZ
Motherboard: ROG RAMPAGE VI EXTREME
GPU : Nvidia Titan V
RAM : 128 GB
OS:Windows 7 Pro 64 Bit
Reply




Users browsing this thread: 1 Guest(s)