(12-16-2022, 05:52 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Hi, not sure if I understood the way I must post the log, I will copy and paste the entire text inside the file log. Sorry
---------------------------------------------------------------------------
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 11 Pro (build 22000), 64-bit
Physical RAM = 16335 MB
CPU name = Intel® Core i7-4790K CPU @ 4.00GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.989 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
(GameDB) 9858 games on record (loaded in 131ms)
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Software renderer)
Opening CDVD
isoFile open ok: C:\Users\lu59\Desktop\Manhunt 2 (Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1298240 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\lu59\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\lu59\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_548.19;1) Game CRC = 0x887AD3A0, EntryPoint = 0x00368638
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0: OSDSYS
0 00100000 000586dc ......
Loaded, rom0: OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0: OSDVER flag 1 data 4a978
open fd = 2
open name rom0: ROMVER flag 1 data 4a978
open fd = 2
open name rom0: XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0: XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0: FONTM flag 1 data 4a978
open fd = 2
open name rom0: FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0: SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0: TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0: ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0: TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0: PS1ID flag 1 data 4a978
open fd = 2
open name rom0: PS1VERE flag 1 data 4a978
open fd = 2
open name rom1: DVDID flag 1 data 4a978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0
S2LOGO
0 01000000 00019bf0 ..
Loaded, rom0
S2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0
SDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_548.19;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_548.19;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_548.19;1
0 00100000 00382ab0 .........................................................
Loaded, cdrom0:¥SLES_548.19;1
start address 0x368638
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00368638 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:887AD3A0
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥PS2¥MODULES¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥PS2¥MODULES¥MCMAN.IRX args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥MCSERV.IRX args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥PADMAN.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PS2¥MODULES¥LIBSD.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥PS2¥MODULES¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥CRI_ADXI.IRX args 10 arg spucore=1
CRI ADX Driver Ver.9.98a(Nov 22 2006 20:25:08)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 1
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥SCREAM.IRX args 9 arg do_rpc=0
==========================================================
SCREAM ©2003 Sony Computer Entertainment America
by Buzz Burrowes v2.0.3
(built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
==========================================================
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥PS2¥MODULES¥USBD.IRX args 0 arg do_rpc=0
USB Driver (Version 1.4.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥LGAUD.IRX args 0 arg do_rpc=0
lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59
* thread priority 48
* RPC server with max stream size: 65536 bytes
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥PS2¥MODULES¥SNDSCRM.IRX args 10 arg bufsize=1
$Id: age-modified-for-MH2 Release rpc BCF7 $
v810 built on May 25 2007 11:19:25 $
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥PS2¥MODULES¥CDVDSTM.IRX args 0 arg bufsize=1
loadmodule: id 36, ret 2
AgeSnd: System: Free IOP memory: 966400 bytes (943 KB)
AgeSnd: Free IOP memory before bank load: 962048 bytes (939 KB)
AgeSnd: Free SPU memory before bank load: 1987584 bytes (1941 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FRONTEND.BNK
AgeSnd: System: Free IOP memory: 961280 bytes (938 KB)
AgeSnd: Free IOP memory after bank load: 961280 bytes (938 KB)
AgeSnd: Free SPU memory after bank load: 1922560 bytes (1877 KB)
AgeSnd: Free IOP memory before bank load: 935424 bytes (913 KB)
AgeSnd: Free SPU memory before bank load: 1922560 bytes (1877 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FOOT.BNK
AgeSnd: System: Free IOP memory: 920320 bytes (898 KB)
AgeSnd: Free IOP memory after bank load: 920320 bytes (898 KB)
AgeSnd: Free SPU memory after bank load: 1610432 bytes (1572 KB)
AgeSnd: Free IOP memory before bank load: 920320 bytes (898 KB)
AgeSnd: Free SPU memory before bank load: 1610432 bytes (1572 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥COLL.BNK
AgeSnd: System: Free IOP memory: 629760 bytes (615 KB)
AgeSnd: Free IOP memory after bank load: 629760 bytes (615 KB)
AgeSnd: Free SPU memory after bank load: 1327168 bytes (1296 KB)
AgeSnd: Free IOP memory before bank load: 629760 bytes (615 KB)
AgeSnd: Free SPU memory before bank load: 1327168 bytes (1296 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥MISC.BNK
AgeSnd: System: Free IOP memory: 629760 bytes (615 KB)
AgeSnd: Free IOP memory after bank load: 629760 bytes (615 KB)
AgeSnd: Free SPU memory after bank load: 1108032 bytes (1082 KB)
AgeSnd: Free IOP memory before bank load: 623616 bytes (609 KB)
AgeSnd: Free SPU memory before bank load: 1108032 bytes (1082 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥DOORS.BNK
AgeSnd: System: Free IOP memory: 623616 bytes (609 KB)
AgeSnd: Free IOP memory after bank load: 623616 bytes (609 KB)
AgeSnd: Free SPU memory after bank load: 914816 bytes (893 KB)
DVCI: Can't read filelist file.(¥flist.dir)
open fail name ¥¥MOVIES¥STINGER.SUB;1
open fail name ¥¥MOVIES¥TITLE.SUB;1
padman: *** VBLANK OVERLAP ***
AgeSnd: System: Free IOP memory: 935680 bytes (913 KB)
AgeSnd: Free IOP memory before bank load: 935424 bytes (913 KB)
AgeSnd: Free SPU memory before bank load: 1901040 bytes (1856 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FRONTEND.BNK
AgeSnd: System: Free IOP memory: 935424 bytes (913 KB)
AgeSnd: Free IOP memory after bank load: 935424 bytes (913 KB)
AgeSnd: Free SPU memory after bank load: 1836016 bytes (1792 KB)
AgeSnd: Free IOP memory before bank load: 929280 bytes (907 KB)
AgeSnd: Free SPU memory before bank load: 1836016 bytes (1792 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FOOT.BNK
AgeSnd: System: Free IOP memory: 601600 bytes (587 KB)
AgeSnd: Free IOP memory after bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory after bank load: 1523888 bytes (1488 KB)
AgeSnd: Free IOP memory before bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory before bank load: 1523888 bytes (1488 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥COLL.BNK
AgeSnd: System: Free IOP memory: 601600 bytes (587 KB)
AgeSnd: Free IOP memory after bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory after bank load: 1240624 bytes (1211 KB)
AgeSnd: Free IOP memory before bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory before bank load: 1240624 bytes (1211 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥MISC.BNK
AgeSnd: System: Free IOP memory: 595456 bytes (581 KB)
AgeSnd: Free IOP memory after bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory after bank load: 1021488 bytes (997 KB)
AgeSnd: Free IOP memory before bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory before bank load: 1021488 bytes (997 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥DOORS.BNK
AgeSnd: System: Free IOP memory: 595456 bytes (581 KB)
AgeSnd: Free IOP memory after bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory after bank load: 828272 bytes (808 KB)
open fail name ¥MOVIES¥A01_ES_I.PSS;1
open fail name ¥MOVIES¥A01_ES_I.PSS;1
AgeSnd: Free IOP memory before bank load: 284928 bytes (278 KB)
AgeSnd: Free SPU memory before bank load: 828272 bytes (808 KB)
AgeSnd: Loading sound bank from file cdrom0:¥LEVELS¥A01_ES¥WEAPONS.BNK
AgeSnd: System: Free IOP memory: 284928 bytes (278 KB)
AgeSnd: Free IOP memory after bank load: 284928 bytes (278 KB)
AgeSnd: Free SPU memory after bank load: 692656 bytes (676 KB)
AgeSnd: Free IOP memory before bank load: 284928 bytes (278 KB)
AgeSnd: Free SPU memory before bank load: 692656 bytes (676 KB)
AgeSnd: Loading sound bank from file cdrom0:¥LEVELS¥A01_ES¥A01_ESCA.BNK
AgeSnd: System: Free IOP memory: 284928 bytes (278 KB)
AgeSnd: Free IOP memory after bank load: 284928 bytes (278 KB)
AgeSnd: Free SPU memory after bank load: 89904 bytes (87 KB)
open fail name ¥MOVIES¥A01_ES_O.PSS;1
AgeSnd: System: Free IOP memory: 935680 bytes (913 KB)
AgeSnd: Free IOP memory before bank load: 935424 bytes (913 KB)
AgeSnd: Free SPU memory before bank load: 1901040 bytes (1856 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FRONTEND.BNK
AgeSnd: System: Free IOP memory: 935424 bytes (913 KB)
AgeSnd: Free IOP memory after bank load: 935424 bytes (913 KB)
AgeSnd: Free SPU memory after bank load: 1836016 bytes (1792 KB)
AgeSnd: Free IOP memory before bank load: 929280 bytes (907 KB)
AgeSnd: Free SPU memory before bank load: 1836016 bytes (1792 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥FOOT.BNK
AgeSnd: System: Free IOP memory: 601600 bytes (587 KB)
AgeSnd: Free IOP memory after bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory after bank load: 1523888 bytes (1488 KB)
AgeSnd: Free IOP memory before bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory before bank load: 1523888 bytes (1488 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥COLL.BNK
AgeSnd: System: Free IOP memory: 601600 bytes (587 KB)
AgeSnd: Free IOP memory after bank load: 601600 bytes (587 KB)
AgeSnd: Free SPU memory after bank load: 1240624 bytes (1211 KB)
AgeSnd: Free IOP memory before bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory before bank load: 1240624 bytes (1211 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥MISC.BNK
AgeSnd: System: Free IOP memory: 595456 bytes (581 KB)
AgeSnd: Free IOP memory after bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory after bank load: 1021488 bytes (997 KB)
AgeSnd: Free IOP memory before bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory before bank load: 1021488 bytes (997 KB)
AgeSnd: Loading sound bank from file cdrom0:¥AUDIO¥PS2¥SFX¥DOORS.BNK
AgeSnd: System: Free IOP memory: 595456 bytes (581 KB)
AgeSnd: Free IOP memory after bank load: 595456 bytes (581 KB)
AgeSnd: Free SPU memory after bank load: 828272 bytes (808 KB)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.