[solved] page fault assertion
#1
Hello evrybody! It's me again. Blush I was trying to emulate Kingdom Hearts 1.
So I load the iso, start a new game, select difficulty and vibration settings, confirm them and then a very wicked window pops up and tells me:

Code:
/home/mirko/builds/src/pcsx2-1.0.0-r5350-sources/common/src/Utilities/Linux/LnxHostSys.cpp(64) : assertion failed:
    Function:  void SysPageFaultSignalFilter(int, siginfo_t*, void*)
    Thread:    MTGS
    Condition: false
    Message:   Unhandled page fault @ 0x00000000

Stacktrace:
[00] 0x0xf6b69810                                
[01] GSDeviceOGL::IASetVertexBuffer(void const*, unsigned int)
[02] GSDeviceOGL::StretchRect(GSTexture*, GSVector4 const&, GSTexture*, GSVector4 const&, unsigned int, GSBlendStateOGL*, bool)
[03] GSDeviceOGL::StretchRect(GSTexture*, GSVector4 const&, GSTexture*, GSVector4 const&, unsigned int, bool)
[04] GSDeviceOGL::DoMerge(GSTexture**, GSVector4*, GSTexture*, GSVector4*, bool, bool, GSVector4 const&)
[05] GSDevice::Merge(GSTexture**, GSVector4*, GSVector4*, GSVector2T<int> const&, bool, bool, GSVector4 const&)
[06] GSRenderer::Merge(int)                      
[07] GSRenderer::VSync(int)                      
[08] GSRendererSW::VSync(int)                    
[09] GSvsync

and this appens every time at the same point.
any hint?
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#2
I fix a similar issue on trunk but I didn ' t have time to update the different package. Which version do you use exactly?
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#3
1.0.0-1
installed from the AUR

First 3 lines of PKGBUILD file:
Code:
pkgname=pcsx2
pkgver=1.0.0
pkgrel=1
_pkgrev=r5350
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#4
This issue is fixed already in latest SVN.
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#5
I need to backport it to the 1.0.0 branch but I've got an issue with SVN.
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#6
compiling SVN right now. I'll let you know.

Edit: it works! I owe you both a beer or whatever you like to drink. Remember that if you're coming to Italy. Smile
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