texture glitch Rogue Galaxy
#1
Hi, when I put a bait in the trap this bug appear


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
my logfile
Quote:[    0.0299] PCSX2 Nightly - v1.7.3639 Compiled on Nov 26 2022
[    0.0299] Savestate version: 0x9a330000
[    0.0299]
[    0.0299] Host Machine Init:
[    0.0299] Operating System =  Microsoft Windows 10
[    0.0299] Physical RAM    =  16305 MB
[    0.0455] CPU name        =  AMD Ryzen 5 5600X 6-Core Processor           
[    0.0455] Vendor/Model    =  AuthenticAMD (stepping 00)
[    0.0455] CPU speed        =  3.699 ghz (12 logical threads)
[    0.0455] x86PType        =  Standard OEM
[    0.0455] x86Flags        =  178bfbff 7ef8320b
[    0.0455] x86EFlags        =  2fd3fbff
[    0.0455]
[    0.0455] x86 Features Detected:
[    0.0455] SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA SSE4a
[    0.0455]
[    0.0456] Main Memory Manager              @ 0x00007FF800000000 -> 0x00007FF814000000 [320mb]
[    0.0456] Code Memory Manager              @ 0x00007FF814000000 -> 0x00007FF823100000 [241mb]
[    0.0457] Reserving memory for recompilers...
[    0.0457] R5900 Recompiler Cache          @ 0x00007FF814000000 -> 0x00007FF818000000 [64mb]
[    0.0458] R3000A Recompiler Cache          @ 0x00007FF818000000 -> 0x00007FF81A000000 [32mb]
[    0.0459] Micro VU0 Recompiler Cache      @ 0x00007FF81F000000 -> 0x00007FF823000000 [64mb]
[    0.0460] Micro VU1 Recompiler Cache      @ 0x00007FF81B000000 -> 0x00007FF81F000000 [64mb]
[    0.0461] VIF0 Unpack Recompiler Cache    @ 0x00007FF81A000000 -> 0x00007FF81A800000 [8mb]
[    0.0461] VIF1 Unpack Recompiler Cache    @ 0x00007FF81A800000 -> 0x00007FF81B000000 [8mb]
[    0.0461] Allocating host memory for virtual systems...
[    0.0461] EE Main Memory                  @ 0x00007FF800000000 -> 0x00007FF802A84000 [42mb]
[    0.0461] IOP Main Memory (2mb)            @ 0x00007FF804000000 -> 0x00007FF804211000 [2mb]
[    0.0461] VU0/1 on-chip memory            @ 0x00007FF808000000 -> 0x00007FF80800A000 [40kb]
[    0.0479] Fastmem area: 000001CC769F0000 - 000001CD769EFFFF
[    0.0505] XInput controller 0 connected.
[    0.2511] Scanning E:\Jeux\ps2 (recursively)
[    0.2690] (SDLInputSource) Controller 0 inserted
[    0.2694] (SDLInputSource) Opened controller 0 (instance id 0, player id 0): Xbox Series X Controller
[    0.2694] (SDLInputSource) Rumble is supported on 'Xbox Series X Controller' via gamecontroller
[    0.6078] Current version: v1.7.3639
[    0.6078] Latest SHA: v1.7.3639
[    0.6078] Last Checked SHA:
[    0.6078] No update needed.
[    7.1566] Searching for a BIOS image in 'C:\pcsx2\bios'...
[    7.1570] Bios Found: Europe  v01.60(04/10/2001)  Console
[    7.1570] Using BIOS 'C:\pcsx2\bios\PS2 Bios 30004R V6 Pal.bin' (Europe  v01.60(04/10/2001)  Console Europe)
[    7.1570] Opening CDVD...
[    7.1571] isoFile open ok: E:\Jeux\ps2\rogue galaxy.iso
[    7.1571] Image type  = DVD
[    7.1571] blocks      = 4142288
[    7.1571] offset      = 0
[    7.1571] blocksize  = 2048
[    7.1571] blockoffset = 24
[    7.1572] isoFile: second layer found at sector 0x001f7650
[    7.1572]  * CDVD Disk Open: DVD, Double layer:
[    7.1572]  * * Track 1: Data (Mode 1) (4142288 sectors)
[    7.1572] (IsoFS) Block 0x10: Primary partition info.
[    7.1572] (IsoFS) Filesystem is ISO9660
[    7.1572] Opening GS...
[    7.1970] createDisplay(1, 1)
[    7.3072] Created a OpenGL context
[    7.3107] GL_VENDOR: NVIDIA Corporation
[    7.3107] GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
[    7.3107] GL_VERSION: 4.6.0 NVIDIA 456.71
[    7.3107] GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
[    7.3402] OpenGL Graphics Driver Info:
[    7.3402] OpenGL Context:
[    7.3402] 4.6.0 NVIDIA 456.71
[    7.3402] NVIDIA Corporation GeForce GTX 750 Ti/PCIe/SSE2
[    7.3408] INFO: GL_ARB_gpu_shader5 is available
[    7.3408] INFO: GL_ARB_direct_state_access is available
[    7.3408] INFO: GL_ARB_texture_barrier is available
[    7.3408] 1 program binary formats supported by driver
[    7.3410] Read 46 entries from 'C:\pcsx2\cache/gl_programs.idx'
[    7.3410] Using hardware for point expansion.
[    7.3563] Opening SPU2...
[    7.3567] Initializing SndBuffer at sample rate of 48000...
[    7.3591] (Cubeb) Using normal 2 speaker stereo output.
[    7.3628] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[    7.3772] Opening PAD...
[    7.3772] Opening DEV9...
[    7.3772] DEV9: DEV9init
[    7.3772] DEV9: DEV9init2
[    7.3772] DEV9: DEV9init3
[    7.3777] DEV9: DEV9init ok
[    7.3777] DEV9: DEV9open
[    7.3777] DEV9: open r+: DEV9hdd.raw
[    7.3777] Opening USB...
[    7.3777] Opening FW...
[    7.3778] McdSlot 0 [File]: C:\pcsx2\memcards\Mcd001.ps2
[    7.3779] McdSlot 1 [File]: C:\pcsx2\memcards\Mcd002.ps2
[    7.3793] EE/iR5900-32 Recompiler Reset
[    7.3931] iR3000A Recompiler reset.
[    7.3955] mVU Reset
[    7.3956] mVU Reset
[    7.4012] Resetting host memory for virtual systems...
[    7.5304] Searching for a BIOS image in 'C:\pcsx2\bios'...
[    7.5307] Bios Found: Europe  v01.60(04/10/2001)  Console
[    7.5308] Using BIOS 'C:\pcsx2\bios\PS2 Bios 30004R V6 Pal.bin' (Europe  v01.60(04/10/2001)  Console Europe)
[    7.5308] Bios Found: Europe  v01.60(04/10/2001)  Console
[    7.5317] BIOS rom1 module not found, skipping...
[    7.5318] BIOS rom2 module not found, skipping...
[    7.5323] Close virtual disk tray
[    7.5323] Media already loaded (fast boot)
[    7.5323] Generating SSE-optimized unpacking functions for VIF interpreters...
[    7.5323] VIF SSE-optimized Unpacking Functions @ 0x00007FF823000000 -> 0x00007FF823100000 [1mb]
[    7.5323] Unpack function generation complete.  Generated function statistics:
[    7.5323] Reserved buffer    : 1048576 bytes @ 0x00007FF823000000
[    7.5323] x86 code generated : 7080 bytes
[    7.5323]
[    7.5421] VM subsystems initialized in 399.11 ms
[    7.5422] [GameDB] Has not been initialized yet, initializing...
[    7.5756] [GameDB] 11359 games on record (loaded in 33.41ms)
[    7.5757] [GameDB] Searching for '' in GameDB
[    7.5757] [GameDB] Could not find '' in GameDB
[    7.5757] Applying settings...
[    7.5760] [GameDB] Searching for '' in GameDB
[    7.5760] [GameDB] Could not find '' in GameDB
[    7.5761] Processor count: 6 cores, 12 processors
[    7.5761] Cluster count: 1
[    7.5762] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[    7.5766] Backpatching load at 00007FF814000AA7[5] (pc 9FC4104C vaddr B0000000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5766] Backpatching load at 00007FF814000BBE[5] (pc 9FC41084 vaddr B0000000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5766] Backpatching load at 00007FF814000CFE[5] (pc 9FC4107C vaddr B0000000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5768] Backpatching load at 00007FF814000E2F[5] (pc 9FC41044 vaddr B0000000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5769] Backpatching store at 00007FF814001146[5] (pc 9FC43378 vaddr B000F100): Bitmask 00001F48 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    7.5770] Backpatching load at 00007FF814001921[5] (pc 9FC433F4 vaddr B000F130): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5881] Backpatching load at 00007FF81400464C[5] (pc 9FC42A4C vaddr B000F430): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5882] Backpatching load at 00007FF81400480C[5] (pc 9FC42AC4 vaddr B000F430): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5882] Backpatching load at 00007FF814004F7D[5] (pc 9FC4296C vaddr B000F430): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5882] Backpatching load at 00007FF814005134[5] (pc 9FC42A0C vaddr B000F430): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5887] Backpatching store at 00007FF81400790F[5] (pc 9FC428B4 vaddr B000F400): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    7.5891] Backpatching load at 00007FF814008277[5] (pc 9FC4191C vaddr B000F410): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.5961] Backpatching load at 00007FF81400CA48[5] (pc 8001360C vaddr B000F130): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7075] Backpatching store at 00007FF81400E758[5] (pc 800008E4 vaddr B000F010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    7.7077] Backpatching store at 00007FF81400F9FE[5] (pc 8000D6DC vaddr 10006000): Bitmask 000001C8 00000001 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7077] Backpatching load at 00007FF81400FAFE[5] (pc 8000D6F4 vaddr 10003020): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7078] Backpatching store at 00007FF8140103F4[5] (pc 8000BF28 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[    7.7078] Backpatching store at 00007FF81401049B[5] (pc 8000BFAC vaddr 12000010): Bitmask 0000F048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010F9C[5] (pc 8000DD60 vaddr B0008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010FA3[5] (pc 8000DD64 vaddr B0008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010FAD[5] (pc 8000DD68 vaddr B0008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010FB7[5] (pc 8000DD6C vaddr B0008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010FC1[5] (pc 8000DD70 vaddr B0008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7079] Backpatching store at 00007FF814010FCB[5] (pc 8000DD74 vaddr B0008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    7.7080] Backpatching store at 00007FF8140113BF[5] (pc 8000DDF4 vaddr 1000E000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7080] Backpatching store at 00007FF814011DFD[5] (pc 8000DF04 vaddr 1100C000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7081] Backpatching store at 00007FF814011F27[5] (pc 8000DF3C vaddr 11008000): Bitmask 00000048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[    7.7082] Backpatching store at 00007FF8140122FA[5] (pc 8000E00C vaddr 10005000): Bitmask 00000048 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7082] Backpatching store at 00007FF81401233D[5] (pc 8000E024 vaddr 10005000): Bitmask 000000C8 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7082] Backpatching store at 00007FF814012357[5] (pc 8000E030 vaddr 10005000): Bitmask 000000C8 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7083] Backpatching store at 00007FF814012850[5] (pc 8000E280 vaddr 11000000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    7.7084] Backpatching load at 00007FF814013141[5] (pc 8000E07C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7084] Backpatching store at 00007FF814013207[5] (pc 8000E0A4 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7084] Backpatching load at 00007FF81401326B[5] (pc 8000E0AC vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7084] Backpatching load at 00007FF81401348A[5] (pc 8000E12C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7084] Backpatching store at 00007FF814013553[5] (pc 8000E154 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7084] Backpatching load at 00007FF8140135BE[5] (pc 8000E15C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7085] Backpatching load at 00007FF814013711[5] (pc 8000E1AC vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7085] Backpatching store at 00007FF8140137DC[5] (pc 8000E1D4 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7085] Backpatching load at 00007FF814013847[5] (pc 8000E1DC vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7085] Backpatching store at 00007FF814013910[5] (pc 8000E204 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7085] Backpatching load at 00007FF81401397B[5] (pc 8000E20C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7085] Backpatching store at 00007FF814013A41[5] (pc 8000E234 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.7085] Backpatching load at 00007FF814013AA5[5] (pc 8000E23C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.7919] Backpatching store at 00007FF81401A6DC[5] (pc 80000964 vaddr B000E010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    7.7924] Reload ELF
[    7.7924] (IsoFS) Block 0x10: Primary partition info.
[    7.7924] (IsoFS) Filesystem is ISO9660
[    7.7924] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_545.52;1
[    7.7924] (SYSTEM.CNF) Software version = 1.00
[    7.7924] (SYSTEM.CNF) Disc region type = PAL
[    7.7924] (IsoFS) Block 0x10: Primary partition info.
[    7.7924] (IsoFS) Filesystem is ISO9660
[    7.7987] Initializing Elf: 3735536 bytes
[    7.7987] found 0 symbols
[    7.7991] ELF (cdrom0:\SCES_545.52;1) Game CRC = 0xCBB4B383, EntryPoint = 0x00100008
[    7.7992] (IsoFS) Block 0x10: Primary partition info.
[    7.7992] (IsoFS) Filesystem is ISO9660
[    7.7993] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_545.52;1
[    7.7993] (SYSTEM.CNF) Software version = 1.00
[    7.7993] (SYSTEM.CNF) Disc region type = PAL
[    7.7993] Backpatching load at 00007FF81401CCB2[5] (pc 00082184 vaddr 1000F230): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.8034] Backpatching store at 00007FF81401CE30[5] (pc 000821A8 vaddr 1000F230): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    7.8036] Backpatching load at 00007FF81401D521[5] (pc 00083FA0 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    7.8047] Backpatching load at 00007FF81402396E[5] (pc 00082540 vaddr 1F402005): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[    9.2440] Backpatching store at 00007FF81402A448[5] (pc 800009A4 vaddr B000E010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.2442] Backpatching load at 00007FF81402C447[5] (pc 8000DC3C vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    9.2596] Backpatching store at 00007FF81402C50F[5] (pc 8000DC60 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2599] Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[    9.2599] [GameDB] Searching for 'sces-54552' in GameDB
[    9.2599] [GameDB] Found 'sces-54552' in GameDB
[    9.2599] [GameDB] Searching for patch with CRC 'CBB4B383'
[    9.2599] [GameDB] Found patch with CRC 'CBB4B383'
[    9.2599] Author: kozarovv
[    9.2599] patch 1,EE,00124898,word,3442fffe
[    9.2599] (GameDB) Patches Loaded: 1
[    9.2601] [GameDB] Searching for 'sces-54552' in GameDB
[    9.2601] [GameDB] Found 'sces-54552' in GameDB
[    9.2602] Loading game settings from 'C:\pcsx2\gamesettings\SCES-54552_CBB4B383.ini'...
[    9.2602] Applying settings...
[    9.2605] [Unsafe Settings] Fast CDVD is enabled, this may break games.
[    9.2605] [GameDB] Searching for 'sces-54552' in GameDB
[    9.2605] [GameDB] Found 'sces-54552' in GameDB
[    9.2605] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[    9.2605] Updating CPU configuration...
[    9.2605] iR3000A Recompiler reset.
[    9.2617] mVU Reset
[    9.2618] mVU Reset
[    9.2711] [GameDB] Searching for 'sces-54552' in GameDB
[    9.2711] [GameDB] Found 'sces-54552' in GameDB
[    9.2711] [GameDB] Searching for patch with CRC 'CBB4B383'
[    9.2711] [GameDB] Found patch with CRC 'CBB4B383'
[    9.2711] Author: kozarovv
[    9.2711] patch 1,EE,00124898,word,3442fffe
[    9.2711] (GameDB) Patches Loaded: 1
[    9.2712] Overall 0 Widescreen hacks loaded
[    9.2742] Loading patch 'CBB4B383.pnach' from archive.
[    9.2742] comment: Widescreen pnach by El_Patas
[    9.2742] patch 1,EE,001C5E40,word,3C023F10
[    9.2742] patch 1,EE,00377F9C,word,3C023F10
[    9.2742] patch 1,EE,00261FB4,word,3C020000
[    9.2742] patch 1,EE,001D4E2C,word,24060000
[    9.2742] patch 1,EE,001D4E7C,word,240201C0
[    9.2746] (Wide Screen Cheats DB) Patches Loaded: 5
[    9.2746] [GameDB] Searching for 'sces-54552' in GameDB
[    9.2746] [GameDB] Found 'sces-54552' in GameDB
[    9.2746] [GameDB] Searching for patch with CRC 'CBB4B383'
[    9.2746] [GameDB] Found patch with CRC 'CBB4B383'
[    9.2746] Author: kozarovv
[    9.2746] patch 1,EE,00124898,word,3442fffe
[    9.2746] (GameDB) Patches Loaded: 1
[    9.2746] Overall 0 Widescreen hacks loaded
[    9.2766] Loading patch 'CBB4B383.pnach' from archive.
[    9.2766] comment: Widescreen pnach by El_Patas
[    9.2766] patch 1,EE,001C5E40,word,3C023F10
[    9.2767] patch 1,EE,00377F9C,word,3C023F10
[    9.2767] patch 1,EE,00261FB4,word,3C020000
[    9.2767] patch 1,EE,001D4E2C,word,24060000
[    9.2767] patch 1,EE,001D4E7C,word,240201C0
[    9.2770] (Wide Screen Cheats DB) Patches Loaded: 5
[    9.2770] Updating GS configuration...
[    9.2771] Reopening GS with new display
[    9.2771] EE/iR5900-32 Recompiler Reset
[    9.3367] Backpatching store at 00007FF81400494F[5] (pc 00120F2C vaddr B0001010): Bitmask 00000180 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.3367] Backpatching store at 00007FF814004C5A[5] (pc 800008E4 vaddr B000F010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.3371] BIOS: Successfully found the instruction pattern. Assuming the thread list is here: 8001a580
[    9.3453] createDisplay(1, 1)
[    9.3491] Backpatching load at 00007FF81405F926[5] (pc 00119568 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    9.3493] Backpatching store at 00007FF814060833[5] (pc 80000964 vaddr B000E010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.3515] Backpatching store at 00007FF81406A14A[5] (pc 800009A4 vaddr B000E010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.3637] Enabling extension: VK_KHR_surface
[    9.3637] Enabling extension: VK_KHR_win32_surface
[    9.3650] No GPU requested, using first (GeForce GTX 750 Ti)
[    9.3650] 2 vulkan queue families
[    9.3653] Enabling extension: VK_KHR_swapchain
[    9.3653] Enabling extension: VK_EXT_memory_budget
[    9.3653] Enabling extension: VK_EXT_calibrated_timestamps
[    9.3653] Enabling extension: VK_KHR_driver_properties
[    9.4635] GPU timing is supported (TS=1 TS valid bits=64, TS period=1.000000)
[    9.4635] VK_EXT_provoking_vertex is NOT supported
[    9.4635] VK_EXT_calibrated_timestamps is supported
[    9.4635] VK_ARM_rasterization_order_attachment_access is NOT supported
[    9.5341] (SwapChain) Preferred present mode: VK_PRESENT_MODE_FIFO_KHR, selected: VK_PRESENT_MODE_FIFO_KHR
[    9.5381] Read 1410 entries from 'C:\pcsx2\cache\vulkan_shaders.idx'
[    9.5796] Vulkan Graphics Driver Info:
[    9.5796] Driver 456.284.0
[    9.5796] Vulkan 1.2.142
[    9.5796] Conformance Version 1.2.2.1
[    9.5796] 456.71
[    9.5796] NVIDIA
[    9.5796] GeForce GTX 750 Ti
[    9.5796] Using hardware for point expansion and hardware for line expansion.
[  10.0544] Backpatching store at 00007FF81406EFB9[5] (pc 00109D64 vaddr 10008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0545] Backpatching store at 00007FF81406EFC0[5] (pc 00109D68 vaddr 10008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0545] Backpatching store at 00007FF81406EFCA[5] (pc 00109D6C vaddr 10008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0545] Backpatching store at 00007FF81406EFD4[5] (pc 00109D70 vaddr 10008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0545] Backpatching store at 00007FF81406EFDE[5] (pc 00109D74 vaddr 10008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0545] Backpatching store at 00007FF81406EFE8[5] (pc 00109D78 vaddr 10008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  10.0547] Backpatching load at 00007FF814070271[5] (pc 00116A74 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  10.0695] (UpdateVSyncRate) Mode Changed to NTSC.
[  10.0695] Set GS CRTC configuration. NTSC 640x448 @ 59.940 (59.82) Interlaced (FRAME)
[  10.0697] Backpatching store at 00007FF814071193[5] (pc 8000BF28 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[  10.0697] Backpatching store at 00007FF81407123A[5] (pc 8000BFAC vaddr 12000010): Bitmask 0000F048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[  10.0864] Backpatching load at 00007FF814073ED5[5] (pc 00109098 vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  10.0875] CDGetToc Param[0]=0, Param[1]=34
[  12.7222] (UpdateVSyncRate) Mode Changed to PAL.
[  12.7222] Set GS CRTC configuration. PAL  640x512 @ 50.000 (49.76) Interlaced (FIELD)
[  12.7224] Backpatching store at 00007FF8140A5178[5] (pc 8000C508 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[  12.7224] Backpatching store at 00007FF8140A521F[5] (pc 8000C58C vaddr 12000010): Bitmask 0000F048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[  12.7423] Backpatching load at 00007FF8140A8302[5] (pc 00109BB8 vaddr 1000A000): Bitmask 00000F88 00000000 Addr 1 Data 11 Size 32 Flags 01 01
[  12.7423] Backpatching load at 00007FF8140A845F[5] (pc 00109BE4 vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  12.7425] Backpatching load at 00007FF8140A9588[5] (pc 0013B888 vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[  12.7425] Backpatching store at 00007FF8140A95A0[5] (pc 0013B8AC vaddr 10008000): Bitmask 000003C8 00000000 Addr 1 Data 9 Size 8 Flags 00 00
[  12.7426] Backpatching load at 00007FF8140A995E[5] (pc 0010A050 vaddr 10008030): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  12.7426] Backpatching store at 00007FF8140A99BD[5] (pc 0010A058 vaddr 10008030): Bitmask 00000180 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  12.7426] Backpatching load at 00007FF8140A9A5F[5] (pc 0010A060 vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  12.7426] Backpatching store at 00007FF8140A9A6B[5] (pc 0010A068 vaddr 10008020): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[  12.7426] Backpatching store at 00007FF8140A9A9A[5] (pc 0010A07C vaddr 10008000): Bitmask 000007C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[  12.9853] Backpatching load at 00007FF814107D06[5] (pc 00116B14 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  13.6265] Backpatching load at 00007FF8141345C7[5] (pc 0015D974 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[  13.6265] Backpatching store at 00007FF8141345DC[5] (pc 0015D990 vaddr 10009000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 8 Flags 00 00
[  13.6425] Backpatching store at 00007FF814135892[5] (pc 80000924 vaddr B000F010): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[  18.8823] (UpdateVSyncRate) Mode Changed to NTSC.
[  18.8823] Set GS CRTC configuration. NTSC 640x448 @ 59.940 (59.82) Interlaced (FIELD)
[  21.0198] Backpatching load at 00007FF8141644F8[5] (pc 001213CC vaddr 10001000): Bitmask 000003C8 00000000 Addr 1 Data 9 Size 32 Flags 01 01
[  27.6089] Backpatching load at 00007FF81425E9AB[5] (pc 0015D288 vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[  27.6090] Backpatching store at 00007FF81425E9D4[5] (pc 0015D2A4 vaddr 1000A000): Bitmask 000007C8 00000000 Addr 1 Data 10 Size 8 Flags 00 00
[  27.6094] Backpatching load at 00007FF8142600EF[5] (pc 0015D444 vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[  27.6095] Backpatching store at 00007FF814260101[5] (pc 0015D458 vaddr 1000A000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 8 Flags 00 00
[  30.5124] Backpatching load at 00007FF8142A8C42[5] (pc 00115F3C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5125] Backpatching load at 00007FF8142A8D24[5] (pc 00115F6C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5126] Backpatching load at 00007FF8142A8FE1[5] (pc 0011602C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5126] Backpatching load at 00007FF8142A912D[5] (pc 00116084 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5127] Backpatching load at 00007FF8142A922F[5] (pc 001160BC vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5127] Backpatching load at 00007FF8142A932F[5] (pc 001160F4 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5128] Backpatching load at 00007FF8142A9411[5] (pc 00116124 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.5137] Backpatching load at 00007FF8142AA6D3[5] (pc 00115E5C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8305] Backpatching load at 00007FF8142BC689[5] (pc 0010DBC4 vaddr 1000B420): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8310] Backpatching load at 00007FF8142BDD88[5] (pc 0010DC18 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 64 Flags 00 01
[  30.8311] Backpatching load at 00007FF8142BDE41[5] (pc 0010DC24 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8311] Backpatching load at 00007FF8142BDEEA[5] (pc 0010DB7C vaddr 10002020): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8364] Backpatching load at 00007FF8142CD1DB[5] (pc 001D35E0 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8366] Backpatching load at 00007FF8142CDE49[5] (pc 001D34E8 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8367] Backpatching store at 00007FF8142CDEFD[5] (pc 001D3504 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[  30.8367] Backpatching load at 00007FF8142CDF60[5] (pc 001D350C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8368] Backpatching store at 00007FF8142CE33B[5] (pc 0010DCB0 vaddr 10002000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 00 00
[  30.8400] Backpatching load at 00007FF8142D7CB8[5] (pc 0010DAA8 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8404] Backpatching load at 00007FF8142D8A3B[5] (pc 00121580 vaddr 10001000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8423] Backpatching load at 00007FF8142D9157[5] (pc 0010C944 vaddr 1000D400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8437] Backpatching load at 00007FF8142DD101[5] (pc 0010BF8C vaddr 1000D400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8446] FMV started
[  30.8459] Backpatching load at 00007FF8142DFB79[5] (pc 00112484 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8460] Backpatching load at 00007FF8142DFC9C[5] (pc 001124C4 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8461] Backpatching load at 00007FF8142E00AA[5] (pc 0011277C vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8462] Backpatching load at 00007FF8142E0570[5] (pc 0011284C vaddr 1000B000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  30.8478] Backpatching load at 00007FF8142E06D7[5] (pc 00112874 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  31.2641] Backpatching load at 00007FF8142EE8AF[5] (pc 0010DA0C vaddr 10002020): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  34.6995] Backpatching load at 00007FF8142F498E[5] (pc 0010DA54 vaddr 1000B420): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  48.7120] FMV ended
[  58.0802] microVU0: Cached Prog = [000] [PC=0000] [List=01] (Cache=0.000%) [0.0mb]
[  68.4479] microVU1: Cached Prog = [000] [PC=0000] [List=01] (Cache=0.000%) [0.0mb]
[  68.4479] microVU1: Cached Prog = [001] [PC=0320] [List=01] (Cache=0.012%) [0.0mb]
[  68.4479] microVU1: Cached Prog = [002] [PC=0330] [List=01] (Cache=0.013%) [0.0mb]
[  68.4480] microVU1: 2 cycle stall on branch instruction [0460]
[  68.4480] microVU1: Cached Prog = [003] [PC=0960] [List=01] (Cache=0.013%) [0.0mb]
[  68.4481] microVU1: Cached Prog = [004] [PC=0490] [List=01] (Cache=0.013%) [0.0mb]
[  68.4481] microVU1: Cached Prog = [005] [PC=39d0] [List=01] (Cache=0.013%) [0.0mb]
[  68.4482] microVU1: Cached Prog = [006] [PC=04a8] [List=01] (Cache=0.013%) [0.0mb]
[  68.4482] microVU1: Cached Prog = [007] [PC=10e0] [List=01] (Cache=0.013%) [0.0mb]
[  68.4483] microVU1: Cached Prog = [008] [PC=04c0] [List=01] (Cache=0.013%) [0.0mb]
[  68.4484] microVU1: Cached Prog = [009] [PC=2620] [List=01] (Cache=0.013%) [0.0mb]
[  68.4494] microVU1: Cached Prog = [010] [PC=0578] [List=01] (Cache=0.013%) [0.0mb]
[  68.4495] microVU1: Cached Prog = [011] [PC=1900] [List=01] (Cache=0.013%) [0.0mb]
[  68.4497] microVU1: Cached Prog = [012] [PC=05c8] [List=01] (Cache=0.013%) [0.0mb]
[  68.4498] microVU1: Cached Prog = [013] [PC=0328] [List=01] (Cache=0.308%) [0.1mb]
[  68.4498] microVU1: 2 cycle stall on branch instruction [0460]
[  68.4498] microVU1: Cached Prog = [014] [PC=28d8] [List=01] (Cache=0.314%) [0.1mb]
[  68.4509] microVU1: Cached Prog = [015] [PC=1900] [List=02] (Cache=0.507%) [0.3mb]
[  68.4511] microVU1: Backing Up VF Reg [1dd0]
[  68.4511] microVU1: Backing Up VF Reg [1e80]
[  68.4513] microVU1: Cached Prog = [016] [PC=1900] [List=03] (Cache=0.577%) [0.3mb]
[  68.4536] microVU1: Cached Prog = [017] [PC=0330] [List=02] (Cache=0.622%) [0.3mb]
[  68.4536] microVU1: 2 cycle stall on branch instruction [04a8]
[  68.4537] microVU1: Cached Prog = [018] [PC=0960] [List=02] (Cache=0.622%) [0.3mb]
[  68.4538] microVU1: Cached Prog = [019] [PC=04d8] [List=01] (Cache=0.622%) [0.3mb]
[  68.4538] microVU1: Cached Prog = [020] [PC=10e0] [List=02] (Cache=0.622%) [0.3mb]
[  68.4541] microVU1: Cached Prog = [021] [PC=04f0] [List=01] (Cache=0.622%) [0.3mb]
[  68.4541] microVU1: Cached Prog = [022] [PC=0328] [List=02] (Cache=0.693%) [0.4mb]
[  68.4541] microVU1: 2 cycle stall on branch instruction [04a8]
[  68.4542] microVU1: Cached Prog = [023] [PC=0980] [List=01] (Cache=0.699%) [0.4mb]
[  68.4544] microVU1: Cached Prog = [024] [PC=0970] [List=01] (Cache=0.718%) [0.4mb]
[  68.4545] microVU1: Cached Prog = [025] [PC=10e0] [List=03] (Cache=0.731%) [0.4mb]
[  68.4546] microVU1: Cached Prog = [026] [PC=1900] [List=04] (Cache=0.731%) [0.4mb]
[  68.4548] microVU1: Cached Prog = [027] [PC=39d0] [List=02] (Cache=0.779%) [0.4mb]
[  68.4549] microVU1: Cached Prog = [028] [PC=10e0] [List=04] (Cache=0.779%) [0.4mb]
[  68.4550] microVU1: Cached Prog = [029] [PC=0960] [List=03] (Cache=0.801%) [0.4mb]
[  68.4552] microVU1: Cached Prog = [030] [PC=0960] [List=04] (Cache=0.816%) [0.4mb]
[  68.4554] microVU1: Cached Prog = [031] [PC=0330] [List=03] (Cache=0.830%) [0.5mb]
[  68.4555] microVU1: 2 cycle stall on branch instruction [0460]
[  68.4555] microVU1: Cached Prog = [032] [PC=0490] [List=02] (Cache=0.830%) [0.5mb]
[  68.4555] microVU1: Cached Prog = [033] [PC=10e0] [List=05] (Cache=0.830%) [0.5mb]
[  68.4556] microVU1: Backing Up VF Reg [1340]
[  68.4556] microVU1: Backing Up VF Reg [1498]
[  68.4557] microVU1: Backing Up VF Reg [1498]
[  68.4560] microVU1: Cached Prog = [034] [PC=04d8] [List=02] (Cache=0.830%) [0.5mb]
[  68.4560] microVU1: Cached Prog = [035] [PC=0328] [List=03] (Cache=0.903%) [0.5mb]
[  68.4560] microVU1: 2 cycle stall on branch instruction [0460]
[  68.4562] microVU1: Cached Prog = [036] [PC=0970] [List=02] (Cache=0.909%) [0.5mb]
[  68.4564] microVU1: Cached Prog = [037] [PC=0960] [List=05] (Cache=0.926%) [0.5mb]
[  68.4565] microVU1: Cached Prog = [038] [PC=0980] [List=02] (Cache=0.941%) [0.5mb]
[  68.4577] microVU1: Cached Prog = [039] [PC=0990] [List=01] (Cache=0.964%) [0.5mb]
[  74.2408] Backpatching load at 00007FF81482E6D6[5] (pc 00109760 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  74.2414] Backpatching store at 00007FF81482E978[5] (pc 001097C8 vaddr 10003C00): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[  74.2417] Backpatching store at 00007FF81482EA67[5] (pc 001097EC vaddr 10009020): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 00 00
[  74.2667] Backpatching load at 00007FF81482EC99[5] (pc 00109908 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[  105.5490] Uploaded texture resource 'fullscreenui/placeholder.png' (487x354)
[  105.5495] Uploaded texture resource 'icons/AppIconLarge.png' (256x256)
[  105.5542] Uploaded texture resource 'fullscreenui/media-cdrom.png' (768x768)
[  105.5594] Uploaded texture resource 'fullscreenui/applications-system.png' (768x768)
[  105.5597] Uploaded texture resource 'icons/star-0.png' (96x24)
[  105.5598] Uploaded texture resource 'icons/star-1.png' (96x24)
[  105.5599] Uploaded texture resource 'icons/star-2.png' (96x24)
[  105.5600] Uploaded texture resource 'icons/star-3.png' (96x24)
[  105.5601] Uploaded texture resource 'icons/star-4.png' (96x24)
[  105.5601] Uploaded texture resource 'icons/star-5.png' (96x24)
[  105.5621] (VMManager) Pausing...
[  105.5738] Vsync is ON
[  105.5742] Uploaded texture resource 'C:\pcsx2\covers\SCES-54552.jpg' (512x736)
[  107.7390] Add 98 seconds play time to SCES-54552 -> now 84577
[  107.8686] DEV9: DEV9close
[  107.9771] Skipping updating pipeline cache 'C:\pcsx2\cache\vulkan_pipelines.bin' due to no changes.
[  108.0539] DEV9: DEV9shutdown
[  109.2130] XInput controller 0 disconnected.
[  109.2137] Releasing host memory for virtual systems...
Reply
#4
Quote:Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
why ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#5
I tried various options it does the same.
in software renderer there is no problem
Reply
#6
Hello, I've tried it on my side, game pal/fr, both 60Hz and 50Hz, 1.7.3639 (default graphic settings and widescreen patches) and it happen too.
After that I tried on 1.7.2923 (not buggy), 1.7.3412 (not buggy), and 1.7.3511 (buggy), I don't have enough courage to try more precisely to find which one is the last without that bug but it give you a clue at least, and you know you can use an older nightly build to don't have this problem Smile
Oh and for more information, icons not always get all corrupted and after I gave food the icons corrupted gets back to normal.
Reply
#7
Get your own thread, GreenYoshi. Hijacking other peoples is not cool.
[Image: ref-sig-anim.gif]

Reply
#8
(11-26-2022, 04:53 PM)TrasherIII Wrote: I tried various options it does the same.
in software renderer there is no problem

can you reset back to default, please ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
It does the same
Reply
#10
Could be good to file a proper bug report, rhen
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply




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