Posts: 3.526
Threads: 6
Joined: Dec 2013
i don't wanna stretch the search with vague search terms. this thing is that some ps2 dvds have a padding area to get the read mechanism further into the radius of the disc for read speed. on iso it's not needed tho. so...
the odd question. anybody, knows a 'new' tool (or this particular 'old' tool), that can crop those unused sectors of iso images? there's been one around on the forum here, some years ago. i may want to crop some isos i have around now.
Posts: 3.526
Threads: 6
Joined: Dec 2013
01-14-2018, 01:28 AM
(This post was last modified: 01-14-2018, 01:31 AM by dabore.)
okay. i wasn't aware of cso files. seems to work without much cpu load. ratio is okay too. a quick quarter for those lil buggers.
dmc2 4.37 to 1.23. neat.
thx.
Posts: 7.414
Threads: 66
Joined: Nov 2008
Reputation:
121
Location: Germany
There's also still the old NTFS folder level compression.
Compression ratio is comparable and processing overhead is minimal.
Posts: 3.526
Threads: 6
Joined: Dec 2013
01-14-2018, 05:06 AM
(This post was last modified: 01-14-2018, 05:07 AM by dabore.)
hey rama. it's been a while? always a pleasure to greet.
and... okay. yeh. far from the crop tool... i remember linuz' dvd plugin had some sort of compression for isos. i didn't use it back in my slow cpu days. but now it seems to cope with it. all good. i'd call it 'thread 4'. good stuff.
Posts: 8.030
Threads: 278
Joined: Feb 2009
Reputation:
343
You don't really need a "crop tool", if you are going to use the image on pcsx2
Removing the empty space or the dummy files will give the same or even better results when you compares the image
For example,I think there was one game that normally(because false LBA)was above 4gb but when compressed or I remove that empty space,the images became less than 300mb
Placing data at the end of the disk makes it easier for the laser to read it because the disk don't need to spin so fast and you can store more data there which means less laser movement but that makes small game to require as much space as big ones when you make an image of it
Posts: 3.526
Threads: 6
Joined: Dec 2013
01-14-2018, 07:16 PM
(This post was last modified: 01-14-2018, 07:25 PM by dabore.)
(01-14-2018, 08:45 AM)vsub Wrote: For example,I think there was one game that normally(because false LBA)was above 4gb but when compressed or I remove that empty space,the images became less than 300mb
Placing data at the end of the disk makes it easier for the laser to read it because the disk don't need to spin so fast and you can store more data there which means less laser movement but that makes small game to require as much space as big ones when you make an image of it
i know that. that's exactly what i tried to do. what tool do you use to remove that empty space? i'm not messing with discs alot, hence i have none to optimize this. and... yes... i got some isos of 4.37 gb full size but the plain data on it is just 2.1 gb. no dummy files or anything on it. i dunno if it's padded or not (i didn't bother tryna hex read it - i guess it is padded since winrar starts monitoring the decompressed size after half+ traversal - 0x00 pad compression), and i coulda cropped the start pad and/or the end of the disc, making it effectively just those 2.1 gb uncompressed large. cso compression makes it even smaller tho without much cpu time when used. seems fast on the fly compression. that solved that quick and more asap (as small as possible).
Posts: 8.030
Threads: 278
Joined: Feb 2009
Reputation:
343
For my PS2 hdd I was using one of those,all of those or comination of them....CDVDGen,Apache,IML2ISO,XPert
But for pcsx2,there is no point in using them.
On my pc I have plenty of free space no I never did anything other than NTFS compression when I know that the data on the image is actually a lot smaller