tota's ghosting
#81
Half-pixel offset shouldn't even be there anymore if you're using the latest version of the fix that I posted. (It's labeled ToA Ghost Fix in there).

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#82
(01-14-2017, 03:39 PM)Ryudo Wrote: Half-pixel offset shouldn't even be there anymore if you're using the latest version of the fix that I posted. (It's labeled ToA Ghost Fix in there).

Ooooooh? Where is the latest version at? I still have the slightly updated versions when the topic last came up.
#83
http://forums.pcsx2.net/Thread-tota-s-gh...#pid444255

By now it's a fairly old GSdx version in terms of the current PCSX2 version, but there's no issues in using it with 1.5.0-dev-#, so use it as you please. (Unfortunately the patch won't work on the latest GSdx due to some changes in the code that I can't seem to work around, which is why I didn't apply it to the newest GSdx versions that in the current 1.5.0 versions of PCSX2).
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
#84
Ahhh I see, you updated it some time later and changed the setting name, so nothing else changed right?

I'll just hold on to what I have then, will edit the drive links I have so others don't get an older version and get confused.
#85
@Ryudo Hey thank you very much for the fix Laugh I just had one question, is it possible to get an AVX version of the plugin? My CPU (i7-3770k) doesn't support AVX2, but it does support AVX. I would greatly appreciate it (I'm sure others with a similar CPU would too Smile ) Either way thank you anyway Tongue
#86
The fix doesn't seem to be working for me. I'm using v 1.4 of PCSX2 and I placed the SSE4 DLL into my plugins folder but I see no TOTA option under the Gdsx hacks. I still get the ghosting issue which is incredibly annoying. What do I need to do to fix this?
#87
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