unable to get direct disc game reading to work
I'm not able to get this working and I'm not sure why. I've had this issue forever on this PC but I've had it working years ago

I'm just trying to stick a legit disc in and selecting the disc option, but that doesn't work. Ripping it to ISO works as expected. Tried with multiple games and with default PCSX2 settings, across mutliple builds. 

here's the log

PCSX2 1.7.0-20201122212504 - compiled on Nov 22 2020
Savestate version: 0x9a100000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 19042), 64-bit
Physical RAM    =  16272 MB
CPU name        =  Intel® Core™ i7-3770 CPU @ 3.40GHz
Vendor/Model    =  GenuineIntel (stepping 09)
CPU speed        =  3.403 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfcbfbff fe9ae383
x86EFlags        =  28100800

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Main Memory Manager              @ 0x40000000 -> 0x68000000 [640mb]
Mapping host memory for virtual systems...
EE Main Memory                  @ 0x40000000 -> 0x42884000 [40mb]
IOP Main Memory (2mb)            @ 0x44000000 -> 0x44211000 [2mb]
VU0/1 on-chip memory            @ 0x48000000 -> 0x4800A000 [40kb]
Reserving memory for recompilers...
Micro VU0 Recompiler Cache      @ 0x5C000000 -> 0x60000000 [64mb]
Micro VU1 Recompiler Cache      @ 0x60000000 -> 0x64000000 [64mb]
R5900-32 Recompiler Cache        @ 0x50000000 -> 0x54000000 [64mb]
R3000A Recompiler Cache          @ 0x54000000 -> 0x56000000 [32mb]
VIF0 Unpack Recompiler Cache    @ 0x56000000 -> 0x56800000 [8mb]
VIF1 Unpack Recompiler Cache    @ 0x58000000 -> 0x58800000 [8mb]

Loading plugins from C:\Users\dan_d\Downloads\pcsx2-v1.5.0-dev-3341-g80e3e00f9-windows-x86\pcsx2- Copie\plugins...
Bound  GS: GSdx32-SSE4.dll [GSdx 20201122212504 (MSVC 19.26 SSE4.1/AVX) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20201122212504) 0.12.1]
Plugins loaded successfully.

(GameDB) 10324 games on record (loaded in 153ms)
HLE Host: Will load ELF:

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11
GSdx Lookup CRC:00000000
McdSlot 0 [File]: C:\Users\dan_d\Downloads\pcsx2-v1.5.0-dev-3341-g80e3e00f9-windows-x86\pcsx2- Copie\memcards\Mcd001.ps2
GSdx Lookup CRC:00000000
McdSlot 1 [File]: C:\Users\dan_d\Downloads\pcsx2-v1.5.0-dev-3341-g80e3e00f9-windows-x86\pcsx2- Copie\memcards\Mcd002.ps2
Plugins opened successfully.
* CDVD: Opening drive 'K:\'...
* CDVD: setSpindleSpeed success (3600KB/s)
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
Track 1 start sector: 0
* CDVD: Disk Type: CD-ROM
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2279152 sectors)
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
Closing plugins...
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Shutdown PAD
Shutdown GS
Plugins shutdown successfully.
File not found.
Path: IsoFileSystem
(pxActionEvent) IsoFS could not find the root directory on the ISO image.(thread:EE Core)


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Is there a specific reason you want to use the disc if an ISO works? Usually running from an ISO is better as discs give you stutter when it needs to spin up again. A PC drive doesn't read constantly like a PS2.
-PC Specs-
AMD Ryzen 3600
16gb DDR4 Corsair 3200mhz
MSI Armor Radeon RX580 8gb 
Windows 10 Pro x64 
-Laptop Specs-
i7 6700HQ @ 2.9Ghz
8gb DDR3 
GTX 960m 4GB
Windows 10 Pro x64
Your issue may be the same one I reported on the Github. https://github.com/PCSX2/pcsx2/issues/3910
Basically, you need to already have a Disc inserted while opening PCSX2 if you want the Disc Option to work, inserting a Disc while PCSX2 is open doesn't work anymore. Alternatively, it's still working like intended on 1.6 Stable, since it broke kinda recently.

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