upgrading GPU
#21
For the most part, yeah. The only times most games become CPU-bottlenecked is when;

1) The resolution is super-low with not many graphical options turned up (in which cases performance would already be sky-high by default)
or
2) The resolution is super-high, or there is a multi-GPU setup with very-high/ultra settings. Even then it would vary from game to game whether or not the CPU would become a more limiting factor in terms of minimum/average fps.
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#22
I see ok this sorta makes sence now I more or less understand Thank you for explaining it to me
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