Looking in my NVIDIA control Panel, I've got all kinds of 3d settings for texture filtering, antialiasing, threaded optimization, triple buffering...
Do any of these have any effect on PCSX2? And should any of the settings be set to not conflict with PCSX2?
Some of them have the option "let the application decide", which I figure is best, but some just have On/Off.
Whaddya think?
Thanks to everyone who works on PCSX2 and its components. It's awesome to play on PC and it just keeps getting better!