04-22-2009, 08:51 AM
i've recently gave the game a try in pcsx2, and while it seems to be fine on the first glance when you look closer the sprites look pretty damaged with all the random stray pixels all over the character sprites and portraits, as if someone saved them as jpg, then reapplied original palette and resaved as original format.
zoom in at the attachment to see what i mean.
it's not plugin problem because the corruption happens on both gsdx and zerogs, and it also happens only for this game. i hear from other people who have it that they don't get this problem though, and it looks just fine when i try it on my ps2, so it can't be a damaged disc either (i doubt scratches could create this kind of problem anyway).
it also can't be corrupted directx drivers, i reinstalled them few times, but the problem was there even after a windows reinstall i had to do few days ago.
for the record, amd sempron 3000+, geforce fx 6100, 2 gb ram.
btw. i've been wondering, could it be possibly caused by this?
zoom in at the attachment to see what i mean.
it's not plugin problem because the corruption happens on both gsdx and zerogs, and it also happens only for this game. i hear from other people who have it that they don't get this problem though, and it looks just fine when i try it on my ps2, so it can't be a damaged disc either (i doubt scratches could create this kind of problem anyway).
it also can't be corrupted directx drivers, i reinstalled them few times, but the problem was there even after a windows reinstall i had to do few days ago.
for the record, amd sempron 3000+, geforce fx 6100, 2 gb ram.
btw. i've been wondering, could it be possibly caused by this?
Quote:******
GS ERROR: Device doesn't support alpha blending for 16bit floating point targets.
Quality will reduce.
*********