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Full Version: No option for DX10 in GSDX 0.1.16?
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Hi all. I'm trying to use the beta plugins from March 11th that are posted on the site. I don't seem to have an option for choosing to render in DX10. I'm running Vista 64bit Ultimate and have a 9800GT video card and there shouldn't be a problem. Reverting to GSDX 0.1.14 resolves the problem. Is DX10 not implemented in the beta plugins?

I attached two screen shots. The first is the result I get from 0.1.16 and the second from 0.1.14.

Any ideas?
i've installed and reinstalled DX time and time again and still get the same results.
Just installed the entire SDK, restarted and stll get the same results except when using 0.1.14.
It seems that DX10 isn't implemented. I have DX9 and DX11 in two different versions of the 1.16 (2754 and 2817). I use the 1.15 and it has DX10 (and DX11).
Thanks Joker. I downloaded GSdx v0.1.15 R.1476 and it gives me the choice of DX9 and 10.
If you're in Vista, install Vista SP2 then KB971512.
http://support.microsoft.com/kb/971512
That is normal. New builds only have DX11 and DX9 as options. DX11 will just fall back to DX10 until it is actually implemented so for the time being setting DX11 is the exact same as DX10 used to be.
(04-26-2010, 08:03 AM)Bositman Wrote: [ -> ]That is normal. New builds only have DX11 and DX9 as options. DX11 will just fall back to DX10 until it is actually implemented so for the time being setting DX11 is the exact same as DX10 used to be.

That's very odd, I get DX9 & DX10 as options in GSDX 0.1.16.
Indeed, just use DX11 -- in GSdx it works on any and all DX10 cards.

(a future version of GSdx may say DX10/11 instead of just DX11, to help alleviate confusion -- it's up for debate)