07-27-2010, 11:43 PM
07-28-2010, 12:14 AM
personally, I think it's impossible to do. because you'd be saving the ram state that is recording. and that could get messy
07-28-2010, 12:33 AM
actually, i can confirm that saving and loading savestates during recording is possible.
however, there was one instance were saving a savestate caused the music in my game to stop (so indeed, it can get a bit "messy");
i never noticed it during gameplay since my framerate was really bad.
here's one such recording: http://www.youtube.com/watch?v=KXGs1GEQXwQ
(i did a savestate around the 0:54 mark -- the music stopped but everything else worked fine)
however, there was one instance were saving a savestate caused the music in my game to stop (so indeed, it can get a bit "messy");
i never noticed it during gameplay since my framerate was really bad.
here's one such recording: http://www.youtube.com/watch?v=KXGs1GEQXwQ
(i did a savestate around the 0:54 mark -- the music stopped but everything else worked fine)
07-28-2010, 01:07 AM
oh cool! but... how did you do that..? save/load state while recording, i mean. because i just get up errors when i try to do so.... i can record the normal way, but not if i want to load/save..... hmm...
and i don't need to worry about the music since i've got sound disabled for my games.
thanks for the quick replies tho!
and i don't need to worry about the music since i've got sound disabled for my games.
thanks for the quick replies tho!
07-28-2010, 01:18 AM
you can save a savestate by pressing F1 while in-game...
i wonder if the version of pcsx2 you're using behaves differently from the 0.9.7 beta (which i'm using) ?
i wonder if the version of pcsx2 you're using behaves differently from the 0.9.7 beta (which i'm using) ?