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Full Version: PCSX2/Mac - 0.9.6 Snow Leopard
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Work on 0.9.7 is in progress and with very promising results some of the changes are making it into the 0.9.6 build which is probably going to be the last for this version. You can download it here. The downloads repository for pcsx2/mac is always located at pcsx2mac.net

The main improvement is proper implementation of memory protection handling for pcsx2, which should give 25-50% performance boost depending on the game.

This build is only for Snow Leopard 10.6.3 or newer and includes updated ZZOgl 0.21.213 and zerospu2 installed by default.

The ZZOgl-pg r3536 has also been added to plugin repository here
[Image: p3img1.th.png]][Image: p3img2.th.png][Image: p3img3.th.png]
[Image: ffximg1.th.png][Image: ffximg3.th.png][Image: ffximg4.th.png]
Now the pcsx2 mac fans have something to chew on ^^. How come the graphic in ZZOgl look so ugly and why not use GSdx?
mac system nature ( coding of gsdx dosent fit mac and gabest dosent look like he will make mac ver )
well, more like no DirextX Tongue2
hey easy on me i know that dx is only microsoft production
but that is what it came to me
(01-30-2011, 03:50 PM)abdo123 Wrote: [ -> ]hey easy on me i know that dx is only microsoft production
but that is what it came to me

Linux has DirectX 11 Tongue

whaaaaaaaaaaa
i really need to update my information about these stuffs
(01-30-2011, 03:56 PM)refraction Wrote: [ -> ]Linux has DirectX 11 Tongue
proof? (this I wanna see lol)
It's in Gallium3d and pretty unstable.