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Full Version: [bug report ] Devil may cry 3
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I see that all member have little graphics card and strong processor.

Why the work is not divide graphics card 50%/50% processor ?
Why the processor do 80% of the work ?
But what is the processor that provides the speed of the game 60fps?
Most recent processor cannot provide the speed ? No?
(03-20-2011, 09:49 AM)sandra23 Wrote: [ -> ]But what is the processor that provides the speed of the game 60fps?
Most recent processor cannot provide the speed ? No?

maybe a recent I7 or i5 decently overclocked. But some games under pcsx2 will require so much CPU power that they won't run @ full speed even if you're using the fastest CPU.
The emulator for hexacores is ready ?
?
which emulator ?
What?, pcsx2 used completly hexacore, It's a big news.
PCSX2 doesn't use hexacores... it doesn't even support 3 cores. The work is split to two cores, one handles emulating the PS2 graphics before passing them off to the graphics card (hard) while the other handles converting the PS2 CPU instruction to PC (harder).

It's been said that PCSX2 could be more efficient if it used more cores, but it would require an extensive rewrite of the emulator and right now compatibility is more important.

Older CPUs (to an extent) can run PCSX2... and some newer CPUs can't... This is because newer processors are focused more on how many cores versus how fast each core can run and since PCSX2 only runs on 2 cores, the faster they are the better emulation is in general.
Quote:It's been said that PCSX2 could be more efficient if it used more cores

tru.
even if the overall performance gain would be about 10%
So what's the future for pcsx2 ?
I'd guess that it's the same future it's had for the last few years... more compatibility and possibly some incidental speed boosts.
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