03-25-2011, 01:20 PM
Pages: 1 2
03-25-2011, 10:24 PM
Yeah! that helped. it runs a little slow every now and then but i can live with that
finally i get to play through one of my fav games again. thanks alot for fast and good help
If it can help anyone else, the settings im using for ssx:
EE/IOP
EmotionEngine - Recompiler
IOP - Recompiler
Round Mode -Nearest
Clamping Mode - Normal
Flush to Zero and Denormals is checked.
VUs
VU0 - microVU Recompiler
VU1 - microVU Recompiler
Round Mode - Chop / Zero
Clamping Mode - Normal
Flush to Zero and Denormals is checked.
Speedhacks
Enabled
EE Cyclerate: set to 2
VU Cyclerate: set to 1
Other hacks: INTC Spin Detection and Wait Loop Detection enabled.
microVU Hacks: mVU Flag Hack enabled
Might not be the best settings but it works.
finally i get to play through one of my fav games again. thanks alot for fast and good help
If it can help anyone else, the settings im using for ssx:
EE/IOP
EmotionEngine - Recompiler
IOP - Recompiler
Round Mode -Nearest
Clamping Mode - Normal
Flush to Zero and Denormals is checked.
VUs
VU0 - microVU Recompiler
VU1 - microVU Recompiler
Round Mode - Chop / Zero
Clamping Mode - Normal
Flush to Zero and Denormals is checked.
Speedhacks
Enabled
EE Cyclerate: set to 2
VU Cyclerate: set to 1
Other hacks: INTC Spin Detection and Wait Loop Detection enabled.
microVU Hacks: mVU Flag Hack enabled
Might not be the best settings but it works.
06-20-2012, 11:31 PM
You need to only set Round Mode = Nearest in EE/IOP to solve the invisible player problem (i run it at 3x internal)
06-21-2012, 12:12 AM
And that's all he had done, did you really resurrect a 3 month old thread for that?
Pages: 1 2