08-31-2011, 11:38 PM
Pages: 1 2
09-01-2011, 03:10 AM
i have question about PCSX2 and how it use instructions :
other plugins ( SPU2-X ) do they use instructions ?
and can i manually chose the instruction
why can't GSDX chose the right instruction ( highest available ) automatically ( but because of somehow exprimental AVX instruction this may cause problems )
if not and why not to make ( like AVX instruction we need to discuss this more often ) the unsupported instruction cannot be chosen in plugin/BIOS selector
other plugins ( SPU2-X ) do they use instructions ?
and can i manually chose the instruction
why can't GSDX chose the right instruction ( highest available ) automatically ( but because of somehow exprimental AVX instruction this may cause problems )
if not and why not to make ( like AVX instruction we need to discuss this more often ) the unsupported instruction cannot be chosen in plugin/BIOS selector
09-01-2011, 04:01 AM
I don't see any performance difference between 3 instruction set mode. Perhaps it is too small to be noticable.
09-01-2011, 05:53 AM
(08-31-2011, 11:30 PM)Polantaris Wrote: [ -> ]IE, is SSE2 the slowest, SSSE3 the middle and SSE4.1 the fastest, or vice versa?
Not quite, while "the bigger number, the better/faster" applies this depends on the game and scene playing. Most of the time the difference between SSSE3 and SSE2 is minimal, SSE4.1 can be a bigger impact but still depends a lot on the game and scene you're trying.
09-01-2011, 07:40 AM
SPU2-X uses SSE2.
My guess for GSDX is since the speedup from using S3E3+ is so small using runtime checks would just make it slower.
My guess for GSDX is since the speedup from using S3E3+ is so small using runtime checks would just make it slower.
Pages: 1 2