..:: PCSX2 Forums ::..

Full Version: Resolution changes are ignored
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Dunno if i'm doing something wrong, but no matter the changes I make, my game keep rendering in the same resolution...

look at my configurations:

http://img59.imageshack.us/img59/5638/pc...gswind.png

http://img684.imageshack.us/img684/1788/gsd.png

it's suposed to render in 1280x720, right?


but look in the top left:
http://img198.imageshack.us/img198/2978/gt4g.png

it's rendering in 640x448, no matter what resolution I put in the configuration...


my specs are:

I7 2600k @ 4.4ghz
8gb corsair 1333mhz
eVGA GTX 560 TI


and if it's not asking muck, I have a Driving Force GT wheel, and want to play Gran Turismo 4 with it, but I want the game to recognize it like it's a DFP, not just asign the X axis of the wheel to the analog joystick... is there anyway that I can do this?
That just informs of native res for current game, it doesn't show upscalling you're usingTongue. Also GS window size doesn't matter at all for it. Only internal res in GSdx config.
The number in the game title just indicates the native resolution of the game, the changes should still be taking effect.

Difference between native and 6x scaling for example:

Native
[attachment=30160]

6x
[attachment=30161]
ooops, sorry, you are right guys, just compared putting 640x480, and 1920x1080, and 1920x1080 is waaaaaaay better, will try to force AA with Nvidia Inspector to see if I can make it even better...


and about the wheel, no ideas?
It would require new input plugin, nothing exists like that for dfp yet ~ probably.
set msaa= to 2,4 or 8 in the GSdx.ini.
That's the way how Hardware AA works.

But FXAA is way faster btw, just toggle it with PG up
(10-16-2011, 05:14 PM)Nexxxus Wrote: [ -> ]set msaa= to 2,4 or 8 in the GSdx.ini.
That's the way how Hardware AA works.

But FXAA is way faster btw, just toggle it with PG up

hmmm, I tryed 8, it was about 15fps O_O

so I put 2, and got fixed 60fps, but didn't saw much diference...


and pressing Page up made no diference Blush



but it's really hard to drive in keyboard, I have only one DFGT and a wiimote, but I can't use the wiimote because bluesoleil just doesn't work in my computer, and there is no support for wheel Sad
GT4 uses a post processing layer that blurrs the screen a bit.
so you wouldn't see much differences when using AA.