03-03-2012, 11:34 AM
Hi everybody,
I wanted to try the game `Project Zero` (crc 22e91837), but unfortunately it is unplayable because the screen flickers violently.
The console continuously continues to give messages like this one:
I tried the other GS plug-in: GSDx and it works fine, but since it only support SDL unaccelerated output is a little slow.
So I tried searching around and I found an attachment of a console output with similar messages, but I could not find the related thread so I cannot be sure if a workaround has already posted.
So I am here to ask: is there a way to fix and using ZZogl? What can I try?
Thanks.
Here are some other information you might find useful.
PCSX2 version: 0.9.9.0 (svn) Feb 29 2012
I wanted to try the game `Project Zero` (crc 22e91837), but unfortunately it is unplayable because the screen flickers violently.
The console continuously continues to give messages like this one:
Code:
ZZogl-PG: Dummy Frame fbw:0x280 fbh:0x260 psm:0x31 fbp:0x1180
ZZogl-PG: Dummy Targets(0x2801180) fbw:0x280 fbh:0xe0 psm:0x31 fbp:0x1180
ZZogl-PG: Dummy Targets(0x2802900) fbw:0x280 fbh:0x260 psm:0x30 fbp:0x2900
ZZogl-PG: Dummy Targets(0x2801180) fbw:0x280 fbh:0x260 psm:0x31 fbp:0x1180
ZZogl-PG: Dummy it->second fbw:0x280 fbh:0x260 psm:0x31 fbp:0x1180
I tried the other GS plug-in: GSDx and it works fine, but since it only support SDL unaccelerated output is a little slow.
So I tried searching around and I found an attachment of a console output with similar messages, but I could not find the related thread so I cannot be sure if a workaround has already posted.
So I am here to ask: is there a way to fix and using ZZogl? What can I try?
Thanks.
Here are some other information you might find useful.
PCSX2 version: 0.9.9.0 (svn) Feb 29 2012
Code:
$ uname -a
Linux exdde 3.2.2-1-ARCH #1 SMP PREEMPT Thu Jan 26 08:40:20 CET 2012 x86_64 Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz GenuineIntel GNU/Linux
$ glxinfo | grep '^dire\|^Ope'
direct rendering: Yes
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTS 250/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 290.10
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler