devina40,
Just wanted to say thanks for compiled .pnach archive, it is very helpful indeed.
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Not sure if it's a right place to ask. But I really wondering, have anyone tried to make a widescreen patch for Odin Sphere(NTSC-U) ? My results aren't good at all.
(12-16-2012, 04:16 PM)VIRGIN KLM Wrote: [ -> ]Question:
Is it just me or Star Ocean 3 Till the End of Time has missing geometry in 16:9 mode?
I noticed in some cutscenes that there are black polygons on the sides, like something doesn't get rendered/short fov setting/pop in textures.
I don't know if that's a PCSX2 bug or something but I just try to make sure it's not just me.
Dunno if it happens on an actual PS2, I can't remember but possibly increasing just a tiny bit the fov could fix that issue.
Are you using a patch to get wide screen in SO3? If so, the game supports 16:9 natively so there's no need for that.
I finished the game in that mode and never had missing geometry.
You're welcome. We've hit 1000 downloads on the patch archive!
If you have game requests, be sure to post them.
(12-28-2012, 07:11 PM)devina40 Wrote: [ -> ]Not sure, but why would you want the non-FES version when FES is better in every way?
I only have non-FES version for now. (Plus, sometimes played with widescreen tv) I do want the FES version once i realized it but too late. Have the non-FES version.
is there a widescreen hack for Kingdom hearts 1? I see there is one for the other 2 on the list. Please let me know. Thanks guys.
(12-30-2012, 04:35 AM)rsxownes Wrote: [ -> ]is there a widescreen hack for Kingdom hearts 1? I see there is one for the other 2 on the list. Please let me know. Thanks guys.
Yes there is, look more carefully.
(12-30-2012, 04:37 AM)Bositman Wrote: [ -> ]Yes there is, look more carefully.
Thanks, I found it in the archived file that I just downloaded. How about Resident Evil 4? Didn't see it on the list or the downloaded file.
ignore my last reply, found out it already supports widescreen. Question on that though, do I enable the 16:9 through the in game option and leave the 16:9 option on in the PCSX2 program at the same time?
Hey, only just round to using the wide screen patches (thanks by the way!) hooked up my hd tv to the computer so thought it would come in handy. anyway, was wondering if you would be able to do a widescreen hack for both suikoden IV and suikoden V (preferably suikoden V). huge fan of the series and would love to play it widescreen through my hd tv!
Thanks in advance for the reply!
I have an Eyefinity display configuration, so I've been toying around with taking these patches wider than 16:9... much wider.
My current setup is three 16:10 monitors (1920x1200 each) spanned using a Radeon HD 6970. This gives me a total display resolution of 5760x1200 with an aspect ratio of 48:10.
So far, I've managed to tweak the 16:9 patches for Kingdom Hearts 2, Final Fantasy X, Devil May Cry 3, and Crash Bandicoot: The Wrath of Cortex to allow for this aspect ratio. Snapped some screenshots while I was at it:
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Would anyone be interested in giving me a hand adding Eyefinity support for additional games? The 16:9 patches really help as a starting point, but games like Shadow of the Colossus don't have 16:9 patches to start from (likely skipped because it has 16:9 support built in). But as you can see, I want to go wider than that.
At the very least, I'm having some small difficulty with my Final Fantasy X patch that I'd like to get resolved. The patch included in the pack in the first post both adjusts the aspect ratio and adjusts the culling boundaries of the game. I've already widened the aspect ratio, but I can't figure out how to further widen then culling boundaries beyond what the patch already does. Any ideas?