NTSC-K
Final Fantasy X-2
Kaido Battle
Kaido Battle 2
Magna Carta - Tears of Blood (ELF hack)
Metal Gear Solid 3 - Snake Eater
Metal Gear Solid 3 - Subsistence
Siren 2
NTSC-J
Monster Hunter
Monster Hunter G
PAL
Pro Evolution Soccer 2010 (SLES-55406, 74232157)
I'm working on Kingdom Hearts 1/FM HUD for widescreen. I made the Command menu HUD scale right and made it more like 1.5. Down side is that I cannot do the whole HUD. I can scale everything but the HP and MP rounded parts and Soras face.
Updated archive, also ported NBA Street and Naruto: Uzumaki Chronicles to NTSC-U.
I scaled the Command Menu and got ride of the lines in it. I had to mod the texture + elf hack so. There is just the elf hack way I made but its a bit weird. Half Pixels offset the textures by decimals and I can't do it like that. I haven't ran into a master scale yet...
Looks good! See if you can make it .pnach only.
Here is another port, this time for the PAL version of Oni (SLES-50177). Comparison pics are in the file archive.
(02-28-2014, 06:57 PM)devina40 Wrote: [ -> ]Looks good! See if you can make it .pnach only.
Im trying. the thing is when i scale down in elf and it does this wired thing. If you select a different slot it pops back to its original stretched image and instantly goes back to scaled. It happens in a flash but thats the only weird thing about it. If you know what im saying. Kinda hard to explain.
I'm trying to make a widescreen patch for Richard Burns Rally (PAL only).
Using Cheat Engine, I've found that 203D59D8 controls zoom and I've managed to adjust the colour of various 2D elements, but I've had no luck changing the aspect ratio.
I've searched for float numbers between 0.008 and 1500 and have tried altering the addresses around the zoom address above. Can anyone suggest what I should try next?
I'm using the pnach file for Ar Tonelico 2 USA with the undub version of the game and seem like it doesn't work
The undub version has
ELF (cdrom0:\SLUS_217.88;1) Game CRC = 0x0BC5F505, EntryPoint = 0x0010001C
It said the code is loaded but the screen is still the same, using PCSX2 1.2.1
The undub patch changes the crc. You'll either have to make your own widescreen patch or use your gzme without applying the undub patch.