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(08-03-2014, 11:41 PM)ElHecht Wrote: [ -> ]Hitman - Contracts (PAL-G) (SLES-52135)

Hitman 2 - Silent Assassin (PAL-G) (SLES-51109)

Thankyou for these, they are awesome.
Silent assassin and contracts also work on the the PAL E versions of the game, same crc.

One thing about them, the map screen, scopes, binoculars and looking through keyholes still have a 4:3 overlay. Are you able to fix these?
(08-09-2014, 07:47 PM)ElHecht Wrote: [ -> ]When the game runs fine in PCSX2 i assume the code inside the pnach is working. Maybe the issue is caused by the way the patch is applied on your ps2? You could try to hex edit the elf file directly ...

Well, it wouldn't be the first widescreen patch that works fine in PCSX2 but not on a real console, emulation will never be perfect... BUT you're right, the issue was caused by the patching process (I forgot to change the first digit of the patches to '2' Rolleyes). I can confirm both the Hitman 2 and Hitman Bloodmoney patches work great on a PS2!

@devina40: Please replace the old NTSC memory patches with the ports of ElHecht's PAL patches posted here Smile

Best regards
(08-10-2014, 09:30 PM)No.47 Wrote: [ -> ]Well, it wouldn't be the first widescreen patch that works fine in PCSX2 but not on a real console, emulation will never be perfect... BUT you're right, the issue was caused by the patching process (I forgot to change the first digit of the patches to '2' Rolleyes). I can confirm both the Hitman 2 and Hitman Bloodmoney patches work great on a PS2!

@devina40: Please replace the old NTSC memory patches with the ports of ElHecht's PAL patches posted here Smile

Best regards

Done.

These PAL patches could still be ported to NTSC-U:

Battlefield 2 - Modern Combat
SOCOM - U.S. Navy SEALs
SOCOM II - U.S. Navy SEALs
Here are some slightly-updated Downhill Domination widescreen patches Smile...

Pnaches:
Changelog:
  • Added widescreen-friendly X FOV for replays (which were previously appearing to be way too zoomed-in).

Notes:
  • My next set of updates for this game will consist of font fixes (and maybe more...).
Mellow
Hello.Can someone please port the widescreen fix+hack of Maken Shao from NTSC-J to PAL?I only own the PAL version and I was hoping to give it a shot.
(08-10-2014, 10:01 PM)devina40 Wrote: [ -> ]These PAL patches could still be ported to NTSC-U:

Battlefield 2 - Modern Combat
SOCOM - U.S. Navy SEALs
SOCOM II - U.S. Navy SEALs
Hitman - Contracts

Ported the Hitman Contracts patch by ElHecht to NTSC-U, then realized it's the exact same patch (values, addresses and crc). I simply added this info to ElHechts patch, so it can be included in the NTSC-U archive Smile

I also ported nemesis2000's GTA Vice City version 1.40 to version 2.01. Unfortunately it uses different values, so I had to do some guesswork... but it seems to work fine (tested in PCSX2 and on a PS2). No clue what value 3 and value 4 from his patch do, but still included them.

Best regards
---Regarding my old Ratchet & Clank 1 patch---

[Image: attachment.php?aid=38514]

The patch works but probably shouldn't be in the patch archive because it's not a standalone PNACH, it requires hyakki's "Widescreen Helper":

Code:
gametitle=Ratchet & Clank (SCUS_97199)
comment=Widescreen hack by No.47
comment=additionally to this patch use the "Widescreen Helper" (by hyakki)
comment=settings: memory range "3xxx", find "3F466666", replace "3F14CCCC"
patch=1,EE,2016CAF0,word,3F570A3F

Here is some additional info I noted back then:

Code:
-ELF-----------------------------------------------

main menu aspect ratio (problem: works only once after boot up)
search for
0010 1900 023C 1900 023C 463F 013C 6666
replace by
0010 1900 023C 1900 023C 143F 013C CCCC

main menu zoom (problem: works only once after boot up)
search for
213F xxxx AE47


-2xxx memory--------------------------------------

2016CAF0 // hor fov
2016CAF4 // vert fov (calculated automatically from hor fov and aspect ratio)


-3xxx memory--------------------------------------

aspect ratio factor (0.775)
search for
3F466666
replace by
3F14CCCC

Unfortunately, I never managed to turn this into a proper patch... it would be nice if someone more skilled could help out! The game is certainly worth it Smile
(08-17-2014, 01:05 AM)No.47 Wrote: [ -> ]Unfortunately, I never managed to turn this into a proper patch...
its because the game is hardcoded for 4:3 and also that the game overwrites original elf code in memory with data from iso file

and the fastest and easiest way is to patch whole iso file

Quote:value 1 (over 120+ values in iso)

find
213f013c ae472134

replace with
573f013c 3d0a2134


value 2 (over 20+ values in iso)

find
463f013c 66662134

replace with
143f013c cccc2134

but cutscenes still remains 4:3 because cutscenes are fmv's
Request for Chain Dive SCPS-15054
This game would really benefit from being widescreen. Decide for yourself.
http://www.youtube.com/watch?v=O3eZSq_YRZI
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