..:: PCSX2 Forums ::..

Full Version: PCSX2 - Widescreen Game Patches
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803
(08-22-2017, 03:48 PM)bajol Wrote: [ -> ]Why are the patches for the original .hack games so much bigger in their PAL version, than the NTSC U  ones? Are they better in any way?

Also the archive for .hack 2 mutation has the the patches switched between PAL and NTSC U.

Dot Hack 1-2-3-4 can use the CHT folder on Open PS2 Loader from hdd, enabling the option from the menu to fix the controls, this is for the NTSC version, these are cheat codes so they can be used with the pc emulator for ps2, I think...........................

Some Games can only use Controller Fixes when the "PNACH" data from Controller Remapper program is added directly to the pnatch file, like Jak 2 and Hot Shots Golf 3, others not included that I've used this method with, because cheat codes did not work for them were:

devil may cry 3 SE pal
galerians -ash
musashi
naruto uzumaki 1 and 2
okake
altered beast

so out of those, Jak 2 and Hot Shots Golf 3 would not work with any of the master codes outside of just tagging that information into the widescreen patch.

Devil May Cry 3 SE pal is good example of pal version working with controller patch and ntsc not, perhaps because the developers made the ntsc version first, and then ported it, and that made it easier to add information into the executable files.

(speaking of bad patches in the archive God of War 1 would not work with pnach patcher, I used the hex codes from ps2wide, and used winhex, the last option to write in the information, just make sure the hex values are the same when they are written into the file)

(EDIT)

(Unlimited Saga NTSC Widescreen patch, works on opl 1022 db_all, with VMC (virtual memory card), the error was caused by some custom partitions I created for popstarted, which I don't use anymore, format with winhiip, opl 896 to create opl partitions, then expanding those partitions, that all, no more popstarter for me) (not just that, but all the other games that didnt work with VMC)

[attachment=63601]
I'm trying to convert a pnach file of Manhunt NTSC U to use with codebreaker 9.2, but for some reason it is not working?
Manhunt seems to be one of those games that has in game wide-screen but obviously is not widescreen. Seems like its just a zoomed in version of 4:3. My question is do I need to set Manhunt to 4:3 before loading up codebreaker? Does having the widescreen mode on before hand mess with Codebreaker? I tried that but it didn't work. Has anybody had any luck getting widescreen to work with Codebreaker 9.2?
I tried both methods of converting a pnach to codebreaker with Omniconvert and manually changing the first number to "2" to make sure I had the same results. This method worked for me with Silent Hill 3 and Metal Gear Solid 2 so far.

gametitle=Manhunt SLUS_208.27
comment=do not use ingame widescreen option
patch=1,EE,20548ec8,extended,3f6eeeee

I guess for Codebreaker, 20548ec8 would stay the same since its already has a "2" in the beginning?

Thanks
(08-23-2017, 05:13 PM)demilich Wrote: [ -> ]I'm trying to convert a pnach file of Manhunt NTSC U to use with codebreaker 9.2, but for some reason it is not working?
Manhunt seems to be one of those games that has in game wide-screen but obviously is not widescreen. Seems like its just a zoomed in version of 4:3. My question is do I need to set Manhunt to 4:3 before loading up codebreaker? Does having the widescreen mode on before hand mess with Codebreaker? I tried that but it didn't work. Has anybody had any luck getting widescreen to work with Codebreaker 9.2?
I tried both methods of converting a pnach to codebreaker with Omniconvert and manually changing the first number to "2" to make sure I had the same results. This method worked for me with Silent Hill 3 and Metal Gear Solid 2 so far.

gametitle=Manhunt SLUS_208.27
comment=do not use ingame widescreen option
patch=1,EE,20548ec8,extended,3f6eeeee

I guess for Codebreaker, 20548ec8 would stay the same since its already has a "2" in the beginning?

Thanks
Correct. Since it already has a "2" in the beginning, you just leave it as is.

The patch itself, specifically states to not use the ingame widescreen option. Thus, I would follow those instructions.
Regarding your question, using the in-game widescreen mode, in addition to the widescreen code, wouldn't really break the game at all. It would simply adjust the camera, even more so.

As to why the code isn't working for you...
Perhaps, the master code you used is wrong? A quick google search shows the master code should be "9ABC458B 186EA23D".

If that isn't it, perhaps there are different versions of Manhunt with different CRCs? I don't know if anyone here knows about that?
(Just ignore the crc, the pnach program will write the file, maybe grab a from difference sources) (btw, Ratchet and Clank 2, controller remapper works by just adding the pnach output from the program to the pnach program (L1 duck button to 0 Fire Weapon)................Ratchet and Clank 3 like Hot Shots Golf Fore has a "NTGUI.ELF/NETGUI2.ELF", whatever, file with the controller info there, you can still patch the pnach values there but nothing seems to work, that includes cheats also with controller patch information.................Ratchet 3 is fine with in game options, Hot Shots 4 will just have to wait, its not as gamebreaking given the game play to have bad camera controls) (In Game Reset works on both, OPL 1022, so the official list is wrong, mode 2,3)
I finally made a widescreen patch with perfect FOV extension for Sonic Heroes in NTSC-U. With this hack, I think my pnach should be included in the cheats_ws zip archive on the next update replacing nemesis' old widescreen patch for this game.
I have one that partially affects 2D meaning only a few bitmaps like the loading text.
(07-24-2017, 04:18 AM)PsxFan107 Wrote: [ -> ]NTSC-U:

Ratchet & Clank (added fix for pause menu and gadgetron)
Ratchet & Clank - Going Commando
Ratchet & Clank - Up Your Arsenal
Ratchet - Deadlocked

Many thanks for your hard work! I tried patching these games for quite some time; R&C 1 and Deadlocked could be patched via hex editing the game ISO, but R&C 2 and 3 seemed impossible. In PCSX2 your patches work beautifully (at least as far I tested them)! Smile

Unfortunately, the patches for R&C 2 and 3 do not work on a real PS2 console (I tested only these two games, using OPL and PS2RD as usual). Suspecting a memory conflict, I modified your patches such that the patching routines are injected into another memory region (200f0000 instead of 200c0000), unfortunately with the same result:

- R&C3 starts in hor+, but as soon as the next level section is loaded (only a few steps into the first level), the fov is back to vert-.
- R&C2 starts in vert-, but if you play through the first level, the next level starts in hor+ (but when you die or simply enter and exit Ratchet's ship the FOV is back to vert-).

Any idea what the problem is?
Sometimes patches work in the emulator but not on a real console because the patches exploit inaccuracies of PCSX2... it would be great if you could look into this!

Best regards

PS: I attached the modified patch for R&C 2 which I hoped would fix the problem but didn't.
NTSC-K

Full Spectrum Warrior (added 'fade effect fix')
Twin Caliber (added fix 'Gore Level High (NTSC-K cannot select gore level)')


NTSC-U

Full Spectrum Warrior (added 'fade effect fix')
@No.47 I accidentally made a typo with one of the unpatched HOR values. Oops!

Ratchet & Clank 3 (NTSC-U)
-Corrected a typo which caused a vert- FOV
@PsxFan107: Thanks for the quick reply!

I will test it, but I guess it wasn't this typo which caused the patch to not (or only partially) work on the PS2, since the same levels did work using PCSX2. And it's the same with the R&C 2 patch...

EDIT: Unfortunately no luck, as expected. It's proper hor+ until the cutscene where you get the first weapon (10 seconds into the game). Afterwards the FOV is vert-.
It seems only one of a number of values is patched, so the patching routine does not work properly on PS2 while it does using PCSX2 (like I said it's the same with R&C 2 only here the one successfully patched value belongs to the beginning of the second planet).
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803